Orsik Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears a wide-brimmed hat to hide his balding. He has gray eyes and a brown hat with a white feather.
Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Orsik was born in the north. At a young age he loved to build and create. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Orsik took refuge in the old dungeon and found the beat up whip and armor he uses now. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the north; and he is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane, Hedonist. Bonds: Attractive, Nature. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 119 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Moonstone (30 gp). Black pearl (800 gp). Deep green spinel (90 gp).
Drifting Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is generally well dressed albeit a few years behind the times. His fur, while still mostly orange, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Paladin school at a young age so that he could practice his divine talents. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Attractive, Guardian. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Bucklal Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a white and green handkerchief worn on his left side. He has done his best to style his auburn hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Overbrimming with self-confidence, Bucklal isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Impeccable, Gifted. Bonds: Immigrant, Criminal record. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 43 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1600 gp. Carnelian (30 gp). Tiger eye turquoise (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white cloak and cross-gartered black stockings. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the west. Energy wise he seems alert and responsive.
History: Born in the west to a Mortician, Bundrigo learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Pacifist, Professionalism. Bonds: Job, Nature, Adventurer. Occupation: Mortician
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 380 gp. 1 Masterwork Light steel shield.
Huru Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She likes to wear black tank tops with white skirt. Her brown hair is matted, messy, and big. Her eyes are green and beady.
Personality: She can speak with the recently deceased. She invites people to come help in her community garden.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and she wants revenge against goblins
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Roofer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 80 pp. Amber (130 gp). Eye agate (4 gp). Chrysoberyl (130 gp). Onyx (20 gp). 1 Minor magic item.
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