Nedda Appleblossom, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears tight fitting clothing which further accentuates her frame. She has wavy golden hair. Her face is covered beneath a completely black helmet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the west; and money/treasure
Ideals: Entrepeneur, Persistence. Flaws: Terse, Disease. Bonds: Attractive. Occupation: Sculptor
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 95 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 1000 pp. Red garnet (100 gp). Coral (100 gp). Deep blue spinel (300 gp). Alexandrite (300 gp). Rose (40 gp). Blue quartz (11 gp). Peridot (40 gp). Fire opal (1100 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears an entirely pastel suit with green socks and a vest with buckled shoes. Her red fur is drawn into a tight pony tail with a rose scrunchie. She has gleaming, smiling yellow eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also has developed a complete distrust of the Barkeep profession.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered writing. She then took over the family business and is one of the better Locksmith for hire.
Motivation: To be a Barkeep again; and she is unsatisfied with her job
Ideals: Artistic. Flaws: Ugly, Emotional, Depressed. Bonds: Job. Occupation: Locksmith
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 69 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1200 gp.
Seraphina Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white broad hat and white clothes. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her hair is black and curly. Her otherwise smooth face is marked with small tiny scars.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy and tries to find solutions quickly.
History: Born in the west to a Hunter, Seraphina learned a great deal about her mother's area of expertise. Seraphina was born on a far western island where she grew up under the tutelage of her mother, an expert Hunter. She inherited the family business which she has now maintained for 14 years.
Motivation: She's repulsed by the PC.
Flaws: Antagonistic, Lazy. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Pirate accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 18 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Aquan, Orc, Goblin, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: Eye agate (14 gp). Peridot (20 gp). 1 Minor magic item.
Fallthra Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: She has a large grey mantle and cape that has been intricately interwoven into her white robe. She carries with her a set of quarterstaffs, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her hair is silver and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: A skeptical and narcissistic woman, Fallthra's first love is herself. Her second love is also herself. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Her parents enrolled her in a Druid school at a young age so that she could practice her druidic talents. She has drifted from career to career and currently works as a Merchant.
Motivation: To be a Mercenary again; and expand her business
Ideals: Fighting, Impeccable, Artistic, Gifted. Bonds: Job. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1 Masterwork manacles.
Valafar Malevolence, Male Tiefling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is long and unkept. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Layabout. He uses divination through singing.
History: He was born at the edge of vast desert. A gifted student he started as a Fletcher, but he got bored and became a Layabout. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 61 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
Possessions: 400 gp.
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