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Dworic Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. He has a red handlebar mustache and slicked back red hair. His eyes are green and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Dworic Goblinbane, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 18 (+4)12 (+1) 16 (+3)6 (-2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1 Masterwork Artisan’s tools.


Social Check DCs


Erdan Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Erdan took refuge in the large cave and found the beat up mace and armor he uses now. He has achieved small success as a Interpreter.

Motivation: He wants revenge against gnolls; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Athletic, Pacifist. Bonds: Attractive, Nature, Job, Enemies. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Erdan Tiltathana, Male Elf Ranger 3
Medium (5'4") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. White pearl (110 gp).


Social Check DCs


Hupe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 2'10". He prefers to wear white clothing when he does not wear armor, and his gloved hand is found clutching a kukri. His auburn hair is cut jaggedly and amateurishly. His ears are large.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Barber business at a young age. He was an athlete and attended two major summer competitions. He never won. He tends to his Barber job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and he is unsatisfied with his job

Ideals: Justice, Athletic. Flaws: Ugly, Racist. Bonds: Job, Has a crush. Occupation: Barber

Voice: Dark and ominous

Attributes [hide]

Hupe Stoutman, Male Halfling Paladin 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Pikar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is red and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical, Entrepeneur. Bonds: Attractive. Occupation: Tanner

Voice: Speaks with lips pursed

Attributes [hide]

Pikar Wildheart, Male Halfling Monk 16
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 94 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 1000 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Jeweled gold crown (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Jeweled gold crown (6000 gp). Gold cup set with emeralds (4000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Black velvet mask with numerous citrines (80 gp). Solid gold idol (800 gp). Silver comb with moonstones (200 gp). Jeweled anklet (1000 gp). Old masterpiece painting (1900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (300 gp). Jeweled gold crown (6000 gp). Fire opal pendant on a fine gold chain (1900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drenna Weston, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her hair is short and auburn. Her violet eyes peer out from beneath her feathered white hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She enjoys reading and quiet.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Retire the richest woman in the east; and wants to have a good time and be beloved

Ideals: Optimist, Logical, Entrepeneur. Bonds: Military, Nature. Occupation: Assassin

Voice: Can't modulate volume

Attributes [hide]

Drenna Weston, Female Half-Orc Fighter 9
Medium (4'10") Half-Orc, Neutral Good (CR 9)
Armor Class 13
Hit Points 25 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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