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NPC Generator

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Advanced [show]


Bulzo Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His red hair is unkempt and raggedy. This amber eyed northerner is not easily forgotten.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Bulzo Underfoot, Male Halfling Wizard 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 100 gp. 1 Full Plate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Pallabar Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a moderate pudge and is not very fit. He has a very tight haircut. His fierce blue eyes like to dwell on things.

Personality: He can speak with the recently deceased. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Gifted, Justice. Flaws: Impulsive, Insomniac. Bonds: Rich, Immigrant. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Pallabar Wildwander, Male Gnome Cleric 2
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp.


Social Check DCs


Halander Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This light-skinned male wears dark leathers with embroidery. He is tall, broad shouldered and powerfully built. He wears his silver hair up in a very large beehive style do. His green eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a desert tribe. As a young adult he joined a group advocating for an improvement in Halfling conditions. He left for the north, certain he would find work there.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural dragonborn artifacts is his passion

Flaws: Shy, Racist. Bonds: Immigrant, Nature, Adventurer. Occupation: Marshal

Voice: Squeaky

Attributes [hide]

Halander Tealeaf, Male Halfling Rogue 15
Small (3'4") Halfling, Neutral Evil (CR 15)
Armor Class 13
Hit Points 85 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 9 (-1)9 (-1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Druidic, Elven
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (1400 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Black velvet mask with numerous citrines (70 gp). A silver and pearl hairclip (50 gp). Large well-done wool tapestry (500 gp). Large well-done wool tapestry (500 gp). Gold music box (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Jeweled electrum ring (5000 gp).


Social Check DCs


Sarah Gyula, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. She wears her chestnut hair up in a very large beehive style do. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Antagonistic. Bonds: Rich, Immigrant, Mentor, Religious. Occupation: Marshal

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Gyula, Female Human Sorcerer 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 6000 cp.


Social Check DCs


Ermina Wakefield, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Calm and collected, she is a well trained Junk Dealer. She takes great joy in being the best Junk Dealer in town.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Ermina Wakefield, Female Human Ranger 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 8 (-1)10 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Celestial, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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