Drusilia Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in yellow turtlenecks beneath a black coat with blue slacks. She has done her best to style her golden hair to look like a famous performer. Her eyes, though not visible through her cowl, are green.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to loving parents in a slum to the south. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Performer they were divorced and she won custody of their daughter. She worked as a Assassin, and she later adopted a second daughter.
Motivation: Doesn't want to be a Assassin and was forced into it by her family.
Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Poor, Family. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 18 (+4) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Goblin, Dwarven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 500 gp. Azurite (10 gp). Sard (70 gp). 1 Minor magic item.
Bella Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears her black hair down. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She hates Halflings with a passion. As such she is filled with self loathing. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Cursed with vampirism at a very young age, Bella has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She is currently in port desperately looking for someone to get her out; and money/treasure
Flaws: Racist, Disease. Bonds: Rich, Attractive, Slave. Occupation: Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 46 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 600 gp.
Dagger Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. He keeps his gray fur in a flapper bob. His eyes, though not visible through his cowl, are green.
Personality: He speaks before he thinks and is too direct. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: The child of a Courier, who enjoyed hunting, Dagger was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and expand his business
Flaws: Impulsive. Bonds: Family, Nature, Mentor, Job. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 2400 gp. A roughly beaten golden orb (100 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (700 gp).
Leaf Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'2". He is generally well dressed albeit a few years behind the times, and his gloved hand is found clutching a ceremonial dagger. His lavender fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.
History: He comes from a rich eastern family. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Leaf took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has drifted from career to career and currently works as a Fletcher.
Motivation: He is greedy; and money/treasure
Flaws: Addict. Bonds: Attractive, Job, Rich, Nature. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 9
Hit Points 59 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1400 gp. Chrysoprase (50 gp). Violet garnet (1400 gp). Coral (150 gp). Violet garnet (1400 gp). Peridot (50 gp).
Jade In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a worn and beaten armor. Beneath her clothing is a huge mess of scar tissue. Her lavender fur, when down, is lengthy. Her copper eyes have a joyful gleam in them most of the time.
Personality: Stoic and calm, she prefers to meditate than take action. She always tries to repair and not replace. It was this mentality that drove her into the Courier business.
History: Jade was born the youngest of three triplets. Her mother was a soldier and died while she was still young. Jade was left her mother's suit of armor and trained in its use and care. She has been saving her money to try and buy her sister's freedom.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Disciplined, Persistence. Bonds: Slave, Family, Military. Occupation: Courier
Voice: German accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 15 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 15 (+2) | 10 (+0) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 100 gp. Moonstone (20 gp).
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