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NPC Generator

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Advanced [show]


Lance Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears baggy violet pantaloons and a white scarf. His blonde hair is slicked back into a classic pompadour. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a gnolls raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Healer

Voice: Sensual and smooth

Attributes [hide]

Lance Ostoroth, Male Half-Elf Druid 15
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 32 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)16 (+3) 14 (+2)11 (+0)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Elven, Aquan, Orc, Auran
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Alexandrite (500 gp). Aquamarine (500 gp). Aquamarine (500 gp). Silver pearl (130 gp). Banded agate (16 gp). Sard (60 gp). Rich purple corundum (1000 gp). Alexandrite (500 gp). Violet garnet (500 gp). Onyx (60 gp). Alexandrite (500 gp). 1 Medium magic item.


Social Check DCs


Rimple Dunben, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears tan trousers with blue and red striped suspenders. He wears various colorful collared shirts. His hair is always cut to a buzz. His gray eyes are passionate and lively.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Shepherd profession.

History: He was born a particularly ugly child, much to the horror of his parents. Like his father and his sister before him, after school he went straight into learning to become a Spy. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shepherd. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and sabotage a competitor

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Rimple Dunben, Male Gnome Aristocrat 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)8 (-1) 20 (+5)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 36000 sp. Black velvet mask with numerous citrines (150 gp).


Social Check DCs


Anastrianna Wilborn, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is singed and shortened. She has a dull look in her violet eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Anastrianna is combative with any and all who dare try her patience in the slightest.

History: Anastrianna was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anastrianna took refuge in the large cave and found the beat up shortbow and armor she uses now. She has since lost track of the people in her past.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Justice. Flaws: Ugly. Bonds: Enemies, Family, Nature. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Anastrianna Wilborn, Female Half-Elf Bard 12
Medium (4'9") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 41 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Aquan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Juliana Lindsey, Female Human [Permalink]

Personal [hide]

Description: She wears a grey shirt with thin red vertical stripes and tan pants, and carries falchions. Her blonde hair is matted, messy, and big. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She also has developed a complete distrust of the Navigator profession.

History: Sold as a small child to a wizard, Juliana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to travel the world and help people.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Spy

Voice: Puts emphasis on the wrong words

Attributes [hide]

Juliana Lindsey, Female Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +2, History +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp. Smoky quartz (50 gp).


Social Check DCs


Ombul Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. He is physically well-built. His red hair is smooth and relatively long. He wears a mask on his face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Optimist, Entrepeneur, Gifted. Bonds: Criminal record. Occupation: Server

Voice: Dark and ominous

Attributes [hide]

Ombul Hilltopple, Male Halfling Wizard 10
Small (3'1") Halfling, True Neutral (CR 10)
Armor Class 13
Hit Points 67 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1300 gp. Tourmaline (70 gp). Lapis lazuli (10 gp). Smoky quartz (20 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). White pearl (70 gp). Moss agate (10 gp). White opal (1100 gp).


Social Check DCs

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