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Advanced [show]


Anne Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A 3'0" western woman, she wears a red costume with the symbols of her god on her torso. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are gray and she is always smoking a pipe.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Warlock, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warlock in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and a need for knowledge about a nearby landmark

Ideals: Gifted, Optimist. Bonds: Adventurer, Poor. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Anne Underbough, Female Halfling Warlock 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)17 (+3) 6 (-2)16 (+3)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Halfling, Giant, Gnoll, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 100 sp. Tiger eye turquoise (11 gp).


Social Check DCs


Quelenna Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman wears baggy blue pantaloons and a brown scarf. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her white hair, when down, is lengthy. She has a tattooed face.

Personality: Quelenna is depressed about a lot of things. She tends to be a nihilist. She also is a firm believer in the womanly ideal.

History: Sold as a small child to a slaver, Quelenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Quelenna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Depressed, Impulsive. Bonds: Rich, Mentor, Adventurer. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Quelenna Iranapha, Female Elf Ranger 3
Medium (4'10") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 11 (+0)13 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Draconic, Aquan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Igden Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy blue pantaloons and a black scarf. He has shaved his head bald. His brown eyes dart from person to person.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and obtaining odd cultural halfling artifacts is his passion

Ideals: Entrepeneur. Flaws: Racist, Hedonist. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Igden Shadowcloak, Male Gnome Adept 1
Small (3'7") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)13 (+1) 7 (-2)16 (+3)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 8
Languages Common, Gnome, Giant
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 90 gp. 1 Thunderstones.


Social Check DCs


Trym Brandon, Male Human [Permalink]

Personal [hide]

Description: This eastern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His hair is black and curly. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Trym's mother didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying brother.

Motivation: He loathes his own lifestyle; and someone believes him a fraud

Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Poor, Immigrant. Occupation: Priest

Voice: Relaxed voice

Attributes [hide]

Trym Brandon, Male Human Wizard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 44 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 13 (+1)17 (+3)
Skills Performance +6, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs


Naamah Terror, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky green painted plate armor. Her red hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She can't help but pocket interesting objects she comes across

History: A powerful necromancer made her what she is. After coming to the age of reason, Naamah took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently she has begun working with bootleggers and crooks.

Motivation: A strong sense of loyalty to Dragonborn people; and a rival would like her out of the picture

Ideals: Optimist, Gifted. Flaws: Racist. Bonds: Criminal record, Mentor. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Naamah Terror, Female Tiefling Fighter 9
Medium (5'10") Tiefling, Chaotic Neutral (CR 9)
Armor Class 14
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)15 (+2) 10 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4

Possessions: 10000 sp. Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Sapphire pendant on gold chain (1800 gp). Sapphire pendant on gold chain (1800 gp).


Social Check DCs

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