Cloud Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy brown fur. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy, self-centered, vain, and jealous.
History: Cloud was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.
Motivation: His religion dominates his actions; and wants to work out more often
Ideals: Athletic. Flaws: Addict, Selfish. Bonds: Attractive. Occupation: Weaver
Voice: Whispers
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 17 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Silent Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a faded coat and loose pants complete with deerstalker hat. She has orange fur. She has a dull look in her blue eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She has drifted from career to career and currently works as a Cartwright.
Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg
Flaws: Secretive, Disease, Racist. Bonds: Attractive, Job. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
Kyle Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.
Personality: This man loves painting and to teach people painting more than just about anything. He has a minor phobia of water and hates getting wet.
History: The child of a Detective, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Flaws: Fearful. Bonds: Nature, Enemies, Criminal record. Occupation: Interpreter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 14)
Armor Class 11
Hit Points 89 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled anklet (4000 gp). Old masterpiece painting (1500 gp). Carved bone or ivory statuette (20 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 6'4" and wears tight fighting clothing, which leaves very little to the imagination. His left leg appears badly burned and disfigured. His fur is black and curly. His copper eyes lackadaisically let the world flow into them.
Personality: He is a Adventurer first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Five fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Bonds: Job, Rich, Mentor. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 13 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 20000 cp.
Bertram Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a red poncho over his likewise colored trousers and shirt. His silver hair is matted, messy, and big. His eyes are violet and catlike.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north to a Barkeep, Bertram learned a great deal about his mother's area of expertise. Bertram was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Barkeep. He has drifted from career to career and currently works as a Barkeep.
Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it
Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Rich. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 20000 sp. Black pearl (800 gp). 1 Minor magic item.
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