Mamnen Skill, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He sports a flattop hair cut. His eyes are white and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Tanner profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Mamnen was left his father's suit of armor and trained in its use and care. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Further expansion of business; and to be a tanner again
Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Rich, Military. Occupation: Soapmaker
Voice: Soft and melodious
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Vanuath Dukakis, Male Half-Elf [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He carries with him a set of longswords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His eyes are hazel and beady.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Vanuath grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Adventurer. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 280 gp. Banded agate (9 gp).
Aerdeth Fasharash, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fighting clothing, which leaves very little to the imagination. His hair, while still mostly brown, has prominent grey streaks. He has a tattooed face.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Aerdeth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Aerdeth reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now travels the world, in search of power and loot.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Adventurer, Attractive, Poor, Military. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Morkral Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'4", this man wears a brown broad hat and brown clothes. He has styled his golden hair well, parting it to the left. His fierce violet eyes like to dwell on things.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Morkral studied abroad. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is unsatisfied with his job; and to be a architect again
Ideals: Optimist, Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Fletcher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fax Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His rusty crest is knotted and matted. His eyes are likewise gold. His teeth are white and perfect.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.
History: He was born in the east. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.
Motivation: He has decided he is irredeemable.
Ideals: Persistence. Bonds: Attractive, Criminal record, Immigrant, Slave. Occupation: Mayor
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 7 (-2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
