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NPC Generator

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Advanced [show]


Roge Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, constantly wearing a white suit, grey shirt, and brown tie. His black hair is styled in orderly dreadlocks. His skin is flawless and his violet eyes scan people very quickly.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 13 years.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Merchant

Voice: Soft and melodious

Attributes [hide]

Roge Elderberry, Male Halfling Barbarian 8
Small (3'3") Halfling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 79 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


John Kensley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is portly but not overly obese. He has done his best to style his golden hair to look like a famous performer. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Ugly, Shy. Bonds: Criminal record, Rich, Religious. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

John Kensley, Male Human Rogue 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2

Possessions: 400 gp. 1 Bullseye lantern. 1 Crowbar. 1 Masterwork Musical instrument.


Social Check DCs


Beloril Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His hair is brown and very short. He has violet eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Justice, Gifted. Flaws: Disease, Impulsive. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Beloril Goblinbane, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)5 (-3)
Skills Acrobatics +3, Deception -1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 100 gp. Chalcedony (40 gp). 1 Banded mail.


Social Check DCs


Nagrette Beitz, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a well pressed and immaculate suit (or dress). She has a hunchback. Her white hair is cut jaggedly and amateurishly. Her amber eyes are passionate and lively.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the south. After coming to the age of reason, Nagrette took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove her worth to the world.

Ideals: Gifted. Flaws: Ugly, Cynical, Impulsive. Bonds: Poor. Occupation: Shoemaker

Voice: Scratchy, weak

Attributes [hide]

Nagrette Beitz, Female Half-Orc Warlock 13
Medium (6'1") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 88 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 14 (+2)13 (+1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meena Boondiggles, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a simple tan robe with brown stripes complete with hood. Her hair is white and curly. She has a dull look in her blue eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She would rather hide behind her crafts than deal with other people.

History: Gifted from a young age, Meena studied abroad. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She was granted arcane powers by her dying brother.

Motivation: To reunite with her old friends.

Ideals: Artistic, Gifted. Flaws: Ugly, Cynical, Shy. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Meena Boondiggles, Female Gnome Commoner 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)11 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 cp. Malachite (6 gp). Pink pearl (140 gp). 1 Minor magic item.


Social Check DCs

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