Nagrette Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. She wears her auburn hair down. Her half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, she is a well trained Ploughman. She is obsessed with finding treasure.
History: Born in the east to a Ploughman, Nagrette learned a great deal about her father's area of expertise. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has been saving her money to try and buy her brother's freedom.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and further expansion of business
Bonds: Attractive, Job, Adventurer, Family, Criminal record. Occupation: Ploughman
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 13
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 6000 gp. Blue quartz (11 gp). Amber (120 gp). Aquamarine (700 gp). Black pearl (700 gp). Peridot (20 gp). Rock crystal (20 gp). Rock crystal (20 gp). White pearl (120 gp). Sardonyx (20 gp). Black star sapphire (1300 gp). Eye agate (11 gp). Amethyst (120 gp). Bloodstone (20 gp). Aquamarine (700 gp). White pearl (120 gp). White opal (1300 gp). Golden yellow topaz (700 gp). Zircon (20 gp). Lapis lazuli (11 gp). Alexandrite (700 gp). Golden yellow topaz (700 gp). Coral (120 gp). Malachite (11 gp). Violet garnet (700 gp). Golden yellow topaz (700 gp). Chrysoprase (20 gp).
Vlorn Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears red trousers with pastel and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is lengthy and is close to two feet long. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants a kiss; and he is unsatisfied with his job
Ideals: Disciplined. Bonds: Slave, Job, Has a crush. Occupation: Fortune-teller
Voice: Can't modulate volume
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Black opal (800 gp).
Cask On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His fur is cinnamon and very short. His eyes are likewise amber. His teeth are white and perfect.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is skeptical of what others tell him and is slow to trust.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Poor, Attractive. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Evil (CR 6)
Armor Class 10
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 900 gp. Black pearl (1400 gp). Alexandrite (1400 gp). Aquamarine (1400 gp). Carnelian (70 gp).
Herleva Lindsay, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She is well dressed, constantly wearing a grey suit, black shirt, and brown tie. She wears a deerstalker hat to cover her moderate length blonde hair. She is baby faced.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. In the meantime she has taken over work as a Jeweler and occasionally as a mercenary.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Flaws: Sensitive, Disease. Bonds: Adventurer, Job, Enemies. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Naeris Holimion, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Flaws: Insane, Depressed. Bonds: Job, Nature, Adventurer. Occupation: Mortician
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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