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Advanced [show]


Euphemia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She has slicked back chestnut hair. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She feeds upon the attention of others.

History: The child of western immigrants she idolized her father. Euphemia was born on a far western desert where she grew up under the tutelage of her father, an expert Mortician. She tends to her Mortician job now, and dutifully fulfills any obligations she has.

Motivation: Her spouse's relatives view her with great suspicion; and further expansion of business

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Job, Family. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Euphemia Elderberry, Female Halfling Bard 3
Small (2'8") Halfling, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 7 (-2)6 (-2) 8 (-1)4 (-3)
Skills Acrobatics +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp.


Social Check DCs


Mardred Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. Her golden hair is kept up in a ponytail inside a wide-brimmed hat. Her amber eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born on a small isolated farm. Her martial abilities were realized during a raid on her village. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist, Gifted, Fighting. Bonds: Nature. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Mardred Goldfinder, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)4 (-3)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 210 gp.


Social Check DCs


Jarsali Siannodel, Female Elf [Permalink]

Personal [hide]

Description: This woman wears a blue shirt, with a pastel mid length skirt with pastel tights and flats, usually wearing a coat over them, and sports empty pouches on her belt. She wears her auburn hair down. She is baby faced.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants her loneliness to end; and wants a kiss

Ideals: Logical, Fighting. Bonds: Adventurer, Enemies, Has a crush. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jarsali Siannodel, Female Elf Wizard 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Nature +4
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Carlin Gummen, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She has silver hair. Her eyes are gray and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. Through the years after Carlin was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Carlin's mother didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: To end her boredom; and nothing but the best is good enough for her

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Mundane. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Carlin Gummen, Female Gnome Ranger 2
Small (3'1") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Hork Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears a robe, a symbol of the sun god around his neck, and a ceremonial dagger on his belt. He is tall, broad shouldered and powerfully built. He keeps his black hair in a pixie cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Extrovert. Bonds: Attractive, Rich, Family. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Hork Beitz, Male Half-Orc Fighter 9
Medium (5'2") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 54 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +3

Possessions: A silver and pearl hairclip (30 gp).


Social Check DCs

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