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Advanced [show]


Perra Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing a long, green cloak. Her green crest is thinning but still full. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with her god.

History: From birth she was tutored by a cruel and relentless mentor. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: Sabotage a competitor; and to be a spy again

Ideals: Persistence. Bonds: Attractive, Religious, Mentor, Family, Job. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Perra Baharoosh, Female Dragonborn Commoner 2
Medium (6'3") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Bathin Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'2" and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His thin eyebrows rest above his beady red eyes.

Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of gnolls once and for all.

History: Bathin hails from a village terrorized by gnolls. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: A deep hatred of gnolls; and many gnolls want him driven away

Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Bathin Wisdom, Male Tiefling Expert 5
Medium (6'2") Tiefling, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 18 (+4)14 (+2)
Skills Medicine +7, Persuasion +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1000 sp. Malachite (9 gp). Chrysoprase (20 gp). Carnelian (20 gp). Deep green spinel (40 gp).


Social Check DCs


Dalgal Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He has a hunchback. His brown hair is unkempt and raggedy. His gray eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of dire rats; and many dire rats want him driven away

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Enemies. Occupation: Banker

Voice: Hollow voice

Attributes [hide]

Dalgal Torevir, Male Dwarf Aristocrat 8
Medium (4'3") Dwarf, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)9 (-1) 15 (+2)17 (+3)
Skills Religion +2, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1600 gp.


Social Check DCs


Krimp Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many grey ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying brother.

Motivation: He has a crush on the local Merchant; and money/treasure

Ideals: Gifted, Impeccable. Bonds: Attractive, Has a crush, Rich. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Krimp Dumph, Male Half-Orc Aristocrat 3
Medium (6'3") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Conrad Cooper, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has shaved his head bald. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is lazy and tries to find solutions quickly.

History: Born to a Locksmith, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Lazy. Bonds: Poor. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Conrad Cooper, Male Human Barbarian 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs

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