Falkrunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears suspenders and grey workpants. Her shirt is black, and she wears a heavy grey leather apron most of the time. Her blonde hair is styled in orderly dreadlocks. She has amber eyes.
Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. She has a minor phobia of water and hates getting wet.
History: Born in a small village she learned the ways of the warrior from her father. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has drifted from career to career and currently works as a Stableman.
Motivation: She is wracked by social anxiety.
Ideals: Fighting. Flaws: Fearful. Bonds: Poor, Job. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 310 gp. 1 Masterwork Common Melee.
Aasathra Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. She has styled her rusty crest well, parting it to the right. Her eyes are likewise gold.
Personality: While she acts the brute, she is far gentler than she would appear. She is lazy, self-centered, vain, and jealous.
History: When she was but 7 years old her parents immigrated from the north. Aasathra was born on a far northern desert where she grew up under the tutelage of her mother, an expert Weaver. She left for the north, certain she would find work there.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting. Flaws: Selfish. Bonds: Rich, Attractive, Immigrant. Occupation: Weaver
Voice: Spits and sputters
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 500 gp.
Drifting In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'11" and muscular, this western woman wears skinny pants and wears a pastel and brown robe with the hood down. Her white fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Drifting was born the youngest of three triplets. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: Regain custody of her son.
Ideals: Athletic. Bonds: Job, Criminal record, Family. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 35 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 500 gp. Azurite (16 gp).
Phann Iranapha, Female Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her brown hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. A friendly and beautiful Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Phann was born on a far northern plains where she grew up under the tutelage of her father, an expert Roofer. She got away from her former life and has fallen to alcoholism.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Flaws: Addict, Shy. Bonds: Attractive, Immigrant, Religious. Occupation: Roofer
Voice: Loud with bravado
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 4 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 6 (-2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Jenkins, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a faded coat and loose pants complete with broad hat. He has a long red beard with little hanging trinkets. His face is scarred and worn.
Personality: He is irascible and easily irritated. He has a habit of throwing himself into exceedingly dangerous situations.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Adran and his spouse have recently divorced.
Motivation: His religion dominates his actions; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious. Occupation: Soapmaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 56 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
Possessions: 1000 gp. Azurite (10 gp). Alexandrite (700 gp). Alexandrite (700 gp). Banded agate (10 gp). Brown-green garnet (50 gp). Zircon (50 gp). Azurite (10 gp). Black opal (1500 gp). Onyx (50 gp). Blue star sapphire (1500 gp). Black pearl (700 gp). Deep blue spinel (700 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Smoky quartz (50 gp). Eye agate (10 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

