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Advanced [show]


Pearl Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her silver hair has been sun bleached extensively. Her eyes are a pleasant gray.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is obsessed with a lost civilization.

History: Pearl was born into a poor family. Growing up, she dreamt of becoming a Cleric, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Cleric in service of a powerful lord somewhere. Pearl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Flaws: Selfish. Bonds: Adventurer, Poor. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Pearl Warmwater, Female Halfling Cleric 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Medicine +6, Nature +4
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 10000 cp. 1 Darkwood Shield. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Harbek Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tight fitting brown shirt and pants. His skin is also unnaturally pale. His silver hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: Harbek speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Religious, Mentor. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Harbek Dankil, Male Dwarf Rogue 12
Medium (3'11") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 85 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)4 (-3) 15 (+2)12 (+1)
Skills Perception +6, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 4000 gp. Malachite (16 gp). Emerald (1300 gp). Aquamarine (1300 gp). Aquamarine (1300 gp). Blue quartz (16 gp). Bloodstone (20 gp).


Social Check DCs


Gerbo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: 3'4" and muscular, this western man wears a blue shirt with thin tan vertical stripes and red pants. His long black hair reaches down to his waist. His eyes are green.

Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting, Gifted. Bonds: Military. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Gerbo Fabblestabble, Male Gnome Wizard 14
Small (3'4") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 60 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Performance +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +3 / 4d6-2, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444443

Possessions: Black opal (700 gp). Eye agate (12 gp). Amber (160 gp). Citrine (50 gp). Alexandrite (300 gp). Blue quartz (12 gp). Chrysoprase (50 gp). Emerald (700 gp).


Social Check DCs


Emen Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She wears light armors faded through time and improper care. She has wavy white hair. Her ears are large.

Personality: Emen hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Emen was born in the north. At a young age she loved to build and create. She moved from fad to fad and when she turned 15 she discovered painting. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Persistence. Flaws: Ugly. Bonds: Adventurer. Occupation: Shoemaker

Voice: Italian accent

Attributes [hide]

Emen Breeden, Female Half-Orc Ranger 5
Medium (5'10") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)5 (-3) 16 (+3)14 (+2)
Skills Arcana +0, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp.


Social Check DCs


Adrex Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean green cloak covering his clean studded leather, and is pretty ugly. His white crest is lengthy. He has red eyes.

Personality: Adrex speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Apothecary and found it very stressful. He's also a talented Unemployed, but doesn't like to broadcast it.

Motivation: He desires power and/or immortality; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Adrex Pyraxtallinost, Male Dragonborn Bard 4
Medium (6'6") Dragonborn, Lawful Good (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)10 (+0) 15 (+2)10 (+0)
Skills Persuasion +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 gp.


Social Check DCs

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