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NPC Generator

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Advanced [show]


Willow Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is dressed in an above average manner. She wears a deerstalker hat to cover her moderate length black hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Willow was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Willow was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Willow's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Shy, Antagonistic. Bonds: Attractive, Poor. Occupation: Seamstress

Voice: Relaxed voice

Attributes [hide]

Willow Cherrycheeks, Female Halfling Expert 7
Small (3'1") Halfling, True Neutral (CR 7)
Armor Class 14
Hit Points 35 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 11 (+0)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 10000 sp. Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Solid gold idol (200 gp).


Social Check DCs


Traubon Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a simple brown robe with tan stripes complete with hood. With a patchy chestnut beard and wild chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west, but his parents moved at a very young age to the south. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to clean up the streets

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Guardian, Immigrant. Occupation: Laborer

Voice: Draws out vowels

Attributes [hide]

Traubon Graybeard, Male Dwarf Adept 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 91 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)15 (+2) 16 (+3)15 (+2)
Skills History +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 200 pp. Blue star sapphire (1200 gp). Aquamarine (1600 gp). Azurite (4 gp). Violet garnet (1600 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zed Clinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This light-skinned male wears silk and lounges about seductively. He is tall, broad shouldered and powerfully built. His white hair is smooth and relatively long. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Zed Clinton, Male Half-Orc Ranger 7
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Rich purple corundum (1400 gp). Blue diamond (2000 gp). Chrysoberyl (120 gp). Deep green spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Over the years he perfected his riding and shooting skills. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insane, Disease. Bonds: Criminal record, Nature. Occupation: Stylist

Voice: Tuts and clicks tongue

Attributes [hide]

Balam Ennui, Male Tiefling Bard 3
Medium (5'11") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Susannah Anderton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her tied-back hair is black. She has a tattooed face.

Personality: She is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Susannah was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Joker. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Susannah Anderton, Female Human Adept 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)17 (+3) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran, Druidic, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Darkwood Buckler.


Social Check DCs

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