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Advanced [show]


Maynild Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who likes to wear yellow tank tops with white skirt. Her white hair is long and unkept. Her brown unseeing eyes seem to look past you.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a habit of throwing herself into exceedingly dangerous situations.

History: Sold as a small child to a slaver, Maynild was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Cursed with lycanthropy at a very young age, Maynild has worked very hard to control her curse. Since then, she has sought to make the best of life.

Motivation: She wants to get laid; and to prove her worth to the world

Ideals: Optimist. Flaws: Ugly, Disease, Impulsive. Bonds: Mentor. Occupation: Bather

Voice: Speaks through clenched teeth

Attributes [hide]

Maynild Crosis, Female Half-Elf Warlock 5
Medium (4'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)16 (+3) 12 (+1)10 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Meriele Teinithra, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is generally well dressed albeit a few years behind the times. She keeps her long red hair kept up in a rat tail. She is baby faced.

Personality: She has a massive crush on the younger sibling of the Navigator who has hired her part-time. She does not believe in violence as a means to an end. She is a dedicated Navigator but believes her peers are too gung-ho.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Meriele has worked very hard to control her curse. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss.

Ideals: Pacifist. Flaws: Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Navigator

Voice: Scratchy, weak

Attributes [hide]

Meriele Teinithra, Female Half-Elf Rogue 13
Medium (5'8") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 13
Hit Points 54 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)15 (+2) 15 (+2)9 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1000 gp. Carnelian (60 gp). Rose (60 gp). Malachite (14 gp). Freshwater pearl (14 gp). Iolite (60 gp). Deep green spinel (120 gp). Brown-green garnet (120 gp). White pearl (120 gp). Deep blue spinel (1600 gp). Onyx (60 gp). 1 Medium magic item.


Social Check DCs


Sammal Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sammal took refuge in the old dungeon and found the beat up scimitar and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Antagonistic. Bonds: In love, Nature, Rich. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Sammal Enigma, Male Tiefling Monk 9
Medium (6'10") Tiefling, Lawful Good (CR 9)
Armor Class 12
Hit Points 47 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Deception +4, Survival +6
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +0 / 3d4-3, Ranged +5 / 3d4+2, Grapple +2

Possessions: 20000 cp. Freshwater pearl (10 gp). Deep green spinel (160 gp). Eye agate (10 gp). Jasper (70 gp). Banded agate (10 gp).


Social Check DCs


Greethen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His silver crest is long and unkept. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He would rather hide behind his crafts than deal with other people.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He tends to his Server job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Server

Voice: Slurs words

Attributes [hide]

Greethen Yarjerit, Male Dragonborn Commoner 5
Medium (6'2") Dragonborn, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)10 (+0) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp. Golden yellow topaz (200 gp). Aquamarine (200 gp).


Social Check DCs


Nora Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized jet on her left hand. She has auburn hair. Her gray eyes are slightly larger than normal.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: The child of western immigrants she idolized her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Flaws: Depressed, Antagonistic. Bonds: Rich, Mentor, Immigrant. Occupation: Assassin

Voice: Switch between two voices

Attributes [hide]

Nora Daerdahk, Female Dwarf Rogue 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 13 (+1)12 (+1) 8 (-1)5 (-3)
Skills Acrobatics +5, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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