Vondal Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has all his life been fascinated with writing.
History: The child of a Fortune-teller, who enjoyed hunting, Vondal was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Dilettante
Voice: High pitched, excited
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1000 gp. Aquamarine (800 gp). Star ruby (500 gp). Blue quartz (8 gp). Obsidian (8 gp). Jade (80 gp). 1 Minor magic item.
Valafar Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket, and carries shortbows. He keeps his dark red hair in a flapper bob. He has a dull look in his black eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted martial powers by his dying sister.
Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Tanner
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
Arnold Langdon, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. He has a dull look in his brown eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: A powerful wizard made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Arnold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Arnold. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and he is a bit of a kleptomaniac
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Criminal record, Mentor. Occupation: Painter
Voice: Timid voice
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 110 gp.
Caramip Lingenhall, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is typically in her Cartwright uniform. Her brown hair is kept up in a ponytail inside a small hat. She is very pretty but has cold, dead eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born the only child of a wealthy merchant. She has chosen to use the inheritance that was left to her frivolously. She has set out to sabotage the competition.
Motivation: She is greedy; and she is unsatisfied with her job
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Attractive, Rich. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Undercommon, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 28000 cp.
Tharivol Galanodel, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he is renowned for his bright blue suits and hats, and is pretty ugly. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce amber eyes like to dwell on things.
Personality: Stoic and calm, he prefers to meditate than take action. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small island village. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He now travels the world, in search of power and loot.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac
Ideals: Disciplined. Flaws: Ugly. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Shipwright
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 800 gp.
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