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Advanced [show]


Uadjit Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy blue crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious woman she believes everything happens for a reason. She is a logical person and will generally grow upset if things defy logic and science.

History: She was always a brilliant, if unscrupulous mind. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting illithids, the young Uadjit began to lead the lost caravan. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Many illithids want her driven away; and she wants revenge against illithids

Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Religious, Enemies. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Uadjit Mystan, Female Dragonborn Fighter 13
Medium (6'3") Dragonborn, Chaotic Good (CR 13)
Armor Class 12
Hit Points 60 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)12 (+1) 14 (+2)9 (-1)
Skills History +5, Survival +6
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Black pearl (1000 gp). Deep blue spinel (1000 gp). Jasper (50 gp). Moss agate (13 gp).


Social Check DCs


Marbas Weary, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are red.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Rich, Criminal record, Nature. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Marbas Weary, Male Tiefling Ranger 8
Medium (5'8") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (2900 gp). An abacus with copper, silver and gold markers (120 gp). A roughly beaten golden orb (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Hadlee, Female Human [Permalink]

Personal [hide]

Description: This woman has a large brown mantle and cape that has been intricately interwoven into her blue robe, and sports empty pouches on her belt. Her hair is red and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is almost excessively polite to everyone, even when angry. Further she is a bit of a stoner and is frequently out of it.

History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Sculptor.

Motivation: To be a Bowyer again; and expand her business

Flaws: Shy, Addict. Bonds: Attractive, Nature, Job. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Anne Hadlee, Female Human Fighter 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 11 (+0)18 (+4)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Blue quartz (12 gp).


Social Check DCs


Krimmon Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is smooth and relatively long. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west to a Junk Dealer, Krimmon learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Junk Dealer like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Fighting, Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Junk Dealer

Voice: German accent

Attributes [hide]

Krimmon Swiftwhistle, Male Halfling Aristocrat 15
Small (3'1") Halfling, True Neutral (CR 15)
Armor Class 12
Hit Points 110 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 500 pp. Black pearl (900 gp). Chalcedony (50 gp). Golden yellow topaz (900 gp). Lapis lazuli (16 gp). Jet (160 gp). Fiery yellow corundum (600 gp). 1 Medium magic item.


Social Check DCs


Saphara Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She dresses in green turtlenecks beneath a white coat with green slacks. Her crest is green and very short. Her red eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Miller, Saphara learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Miller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.

Motivation: She'd like to take her coworkers down a peg; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Saphara Hshhsstoroth, Female Dragonborn Rogue 4
Medium (6'5") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 10
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs

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