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NPC Generator

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Advanced [show]


Euphemia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing the road beaten gear of a warrior. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her violet eyes are slightly larger than normal.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the north, but her parents moved at a very young age to the west. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Wants to have a good time and be beloved; and balancing her hectic life and new shoemaker responsibilities is difficult

Ideals: Fighting, Optimist. Flaws: Racist. Bonds: Poor, Job, Immigrant. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Euphemia Thorngage, Female Halfling Rogue 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 13 (+1)18 (+4)
Skills Intimidation +7, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gale On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is dressed in a clean brown cloak covering his clean studded leather. His black fur is lengthy. His eyes are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Since then, he has sought to make the best of life.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Entrepeneur, Optimist. Bonds: Attractive, Rich, Adventurer. Occupation: Server

Voice: German accent

Attributes [hide]

Gale On the Water, Male Tabaxi Rogue 10
Medium (6'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 14
Hit Points 55 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)6 (-2) 11 (+0)14 (+2)
Skills Investigation +2, Medicine +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2200 gp. Sard (40 gp). Silver pearl (130 gp). White pearl (130 gp). Tiger eye turquoise (13 gp). Black pearl (800 gp).


Social Check DCs


Lone Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears light armors faded through time and improper care. He keeps his lavender fur in a pixie cut. His blue eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Lone grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Adventurer. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lone Paws, Male Tabaxi Cleric 5
Medium (6'1") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +7, Stealth +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 1000 sp.


Social Check DCs


Vezera Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her clothes are grease stained in places. Her scarlet crest is slicked back into a classic pompadour. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She snorts whenever she laughs or is feeling confident. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Vezera was born into a poor family. Growing up, she dreamt of becoming a Barbarian, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. She found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Meet up once more with her childhood friend.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Vezera Nemmonis, Female Dragonborn Barbarian 12
Medium (6'4") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 117 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)11 (+0)
Skills Perception +8, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 2000 gp. Bloodstone (30 gp). Aquamarine (900 gp). Moonstone (30 gp). Blue quartz (16 gp). Zircon (30 gp). Amber (120 gp). Blue quartz (16 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raer Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his white robe. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His green eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Raer was left his mother's suit of armor and trained in its use and care. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Wants to have a good time and be beloved; and marry his sister to traveling adventurers

Ideals: Extrovert, Optimist. Flaws: Secretive. Bonds: Family, Military. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Raer Nobles, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 8 (-1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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