Mumpena Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy. Her eyes are violet and she is always smoking a pipe.
Personality: She never swears and excessively uses polite adverbs when speaking. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Her mother raised her in a mountain cabin. Her homeland was ravaged by war and she spent much of her life rebuilding it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Optimist, Gifted. Flaws: PTSD. Bonds: Rich, Nature, Religious. Occupation: Bellfounder
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 6)
Armor Class 14
Hit Points 61 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 18 (+4) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 7000 sp. Sardonyx (30 gp). 1 Minor magic item. 1 Minor magic item.
Therai Soft, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears tight fitting clothing which further accentuates his frame. He wears a top hat to hide his balding. He is baby faced.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small forest village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To clean up the streets; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Attractive, Nature, Religious, Guardian. Occupation: Layabout
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1200 gp. Golden yellow topaz (300 gp). Deep blue spinel (300 gp). Rhodochrosite (16 gp). Alexandrite (300 gp). Banded agate (16 gp). Freshwater pearl (16 gp).
Sannl Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is typically in her Roofer uniform. She wears a feathered hat to hide her balding. This hazel eyed westerner is not easily forgotten.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.
History: The child of western immigrants she idolized her mother. Sannl was born on a far western plains where she grew up under the tutelage of her mother, an expert Roofer. She has drifted from career to career and currently works as a Roofer.
Motivation: Further expansion of business; and expand her business
Ideals: Athletic, Impeccable, Pacifist. Bonds: Job, Immigrant. Occupation: Roofer
Voice: Relaxed voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 64 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
Possessions: 1000 gp. Coral (140 gp). Deep blue spinel (1300 gp). Iolite (20 gp). Black star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.
Theirastra Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. Her blonde hair is cut short with large spiked bangs in the front. Her face is scarred and worn.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has a minor phobia of water and hates getting wet.
History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered singing. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Military. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 71 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Terran
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +6
Possessions: 2000 gp. Zircon (50 gp). Golden yellow topaz (500 gp). Black pearl (500 gp). Amethyst (90 gp). Red spinel (90 gp). Banded agate (14 gp). Deep blue spinel (500 gp).
Zunn Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. His long auburn hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Zunn lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 9 years.
Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Has a crush, Family, Job. Occupation: Painter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 4)
Armor Class 13
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 3 (-4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. A delicate silver chain set with a tourmaline (70 gp). An abacus with copper, silver and gold markers (70 gp). Gold music box (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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