Windy Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants, and she perpetually has her shortspear ready. She has done her best to style her red fur to look like a famous performer. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Windy embodies much of what other species detest in the Tabaxis. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Windy was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her absent father; and an old rival family wants her found
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 62 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 11 (+0) | 16 (+3) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Druidic
Attacks Melee +4 / 3d6+0, Ranged +9 / 3d6+5, Grapple +5
Possessions: 1200 gp.
River Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Navigator uniform. She wears a colorful flower in her lavender fur. Her eyes are yellow and catlike.
Personality: She is a hateful person. She taunts others and blames them for her problems. Flattery will make her almost putty in your hands.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She has set out to sabotage the competition.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Job, Attractive. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 9000 cp. 1 Magnifying glass.
Ribbles Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. His long blonde hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.
History: Ribbles was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality; and to protect his home
Ideals: Gifted. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Mercenary
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 9)
Armor Class 12
Hit Points 64 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 3d4-3, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 50 pp. Black pearl (200 gp). Red-brown spinel (150 gp). Golden yellow topaz (200 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item.
Elama Aloro, Female Elf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in blue turtlenecks beneath a pastel coat with black slacks. She keeps her golden hair in a pixie cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She feeds upon the attention of others.
History: She was raised in a white middle class family as the only child. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Optimist. Flaws: Mundane, Depressed. Bonds: Attractive. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 77 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 400 pp. Carnelian (70 gp). Obsidian (9 gp). Red-brown spinel (70 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zook Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is wearing a long, blue cloak. He has a small bristly mustache and wavy blonde hair. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. A true patriot, Zook would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the south to a Soapmaker, Zook learned a great deal about his mother's area of expertise. He moved from fad to fad and when he turned 15 he discovered music. He has worked as a Soapmaker like his mother before him.
Motivation: Sabotage a competitor; and balancing his hectic life and new soapmaker responsibilities is difficult
Ideals: Artistic. Bonds: Poor, Attractive, Military, Job. Occupation: Soapmaker
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Infernal, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 13000 sp. 1 Minor magic item. 1 Minor magic item.
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