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NPC Generator

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Advanced [show]


Isabella Ramsay, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She tends to wear a large brown jacket. Her black hair is wavy and long. Her eyes are likewise amber.

Personality: She speaks before she thinks and is too direct. Animals are drawn to her, and she is able to talk to them.

History: The child of northern immigrants she idolized her father. A few years later when the west was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To be a Laborer again; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Immigrant, Enemies, Job. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Isabella Ramsay, Female Human Adept 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 10000 cp. Red spinel (140 gp). Chrysoberyl (140 gp). Coral (140 gp).


Social Check DCs


Hunter Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his white hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bounty Hunter again; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Job. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Hunter Winterbourne, Male Human Aristocrat 9
Medium (5'9") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 61 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Stealth +3, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Goblin, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Megren Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her gold crest is thinning but still full. Her gold unseeing eyes seem to look past you.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Megren enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep; and she wants nothing more than to rejoin the army

Flaws: Disease, Insomniac, Hedonist. Bonds: Attractive, Military. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Megren Ebynichtomonis, Female Dragonborn Druid 5
Medium (6'5") Dragonborn, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)10 (+0) 9 (-1)14 (+2)
Skills Deception +5, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Braak Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His golden hair is still thick. He has green eyes and a black hat with a violet feather.

Personality: He has always had a great fascination with Gnomish culture. He also is a firm believer in the manly ideal.

History: Braak was born the youngest of three triplets. His first spouse was a Bounty Hunter, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Bricklayer and was forced into it by his family; and regain custody of his daughter

Flaws: Racist, Impulsive. Bonds: Attractive, Family. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Braak Livingstone, Male Half-Orc Paladin 4
Medium (5'7") Half-Orc, Neutral Good (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)12 (+1) 15 (+2)10 (+0)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 29000 sp. Malachite (14 gp). Malachite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hunter Clare, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears rags and sports a simple walking cane. He has no hair. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.

History: Born to a Tailor, his mother struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Stutters

Attributes [hide]

Hunter Clare, Male Human Warrior 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)4 (-3) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand -1, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 24000 cp.


Social Check DCs

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