Williamina Nash, Female Human [Permalink]
Personal [hide]
Description: This northern woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her clothes are grease stained in places. Her brown hair is cut short with large spiked bangs in the front. She has green eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born in the north, but her parents moved at a very young age to the west. She helped her father out around the business and became quite the natural. She became a Bricklayer soon after.
Motivation: Expand her business; and to be a cartwright again
Flaws: Shy. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 1000 sp.
Lilith Comedy, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a fancy green dress. She wears a colorful flower in her red hair. Her eyes, though not visible through her cowl, are black.
Personality: She dislikes all the random violence that takes place in the west. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Lilith hails from a village terrorized by gnolls. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Sculptor for the past few years.
Motivation: Wants to work out more often; and wants to open a new tavern
Ideals: Pacifist, Athletic. Bonds: Attractive, Rich, Enemies, Job. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 500 sp. Red spinel (60 gp).
Henk Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: Henk is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Barber
Voice: Timid voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. Gold and topaz bottle stopper cork (1300 gp). Gold dragon comb with red garnet eye (1300 gp).
Cecily Mellerelel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and violet workpants. Her shirt is black, and she wears a heavy violet leather apron most of the time. Her white hair is knotted and matted. Her half smiles and gray eyes are beguiling and draw you in.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Energy wise she seems alert and responsive.
History: When she was but 8 years old her parents immigrated from the north. Cecily was born on a far northern plains where she grew up under the tutelage of her mother, an expert Mortician. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Immigrant, Attractive. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Arannis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His blonde hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Arannis's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.
Motivation: He is greedy; and seeks redemption
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Rich. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 14
Hit Points 100 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 4000 gp. Black pearl (1600 gp). Banded agate (15 gp). Smoky quartz (50 gp). Freshwater pearl (15 gp). Deep blue spinel (1600 gp). Obsidian (15 gp). Chrysoberyl (40 gp). Zircon (50 gp). Chrysoprase (50 gp). Aquamarine (1600 gp). Star rose quartz (50 gp). Jasper (50 gp).
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