Eran Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 2'10" has a big stupid grin on her face most of the time. She wears a fancy white dress. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. The war was a terrible time for her, and Eran does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Brewer and found it very stressful. She inherited the family business which she has now maintained for 3 years.
Motivation: She is greedy.
Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Rich, Job. Occupation: Brewer
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 13
Hit Points 61 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp. Bloodstone (30 gp). Rich purple corundum (400 gp).
Fulbar Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: 3'0" and muscular, this western man wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His long red hair reaches down to his waist. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy
Ideals: Athletic, Optimist. Bonds: Rich, Attractive, Criminal record. Occupation: Carpenter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp.
Ûgakûga Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a black tunic with green highlights, and long black pants that bunch up around his shoes, and a wedding ring on his right hand. His hair is white and very short. His fierce amber eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To protect his home; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Mundane, Disease. Bonds: In love, Criminal record, Guardian. Occupation: Engraver
Voice: Soft and mumbly
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 64 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Thamuz Debauchery, Male Tiefling [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is bristling with hidden weapons, mostly shortbows and greataxes. His brown hair is knotted and matted. He has gleaming, smiling red eyes.
Personality: He is almost excessively polite to everyone, even when angry. He is frequently practicing swordplay.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted necromantic powers by his dying sister.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Criminal record, Military, Poor. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 180 gp.
Sammal Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He wears suspenders and black workpants. His shirt is blue, and he wears a heavy black leather apron most of the time. He is physically well-built. His hair is white and very short. His eyes, though not visible through his cowl, are white.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Shoemaker, who enjoyed hunting, Sammal was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's repulsed by the PC; and marry his sister to traveling adventurers
Flaws: Antagonistic. Bonds: Adventurer, Nature, Family. Occupation: Barkeep
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: Just what you see.
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