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Advanced [show]


Thomas Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a grey cloak and cross-gartered brown stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his brown hair up in a very large beehive style do. His eyes are hazel and he is always smoking a pipe.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a font of random trivia from the lore and stories he has discovered

History: Thomas was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Logical. Bonds: Job, Family, Military. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Thomas Woods, Male Human Druid 1
Medium (5'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 200 sp.


Social Check DCs


Wobbles Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: An older man who likes to wear tan tank tops with brown pants, he is not a threatening figure. His chestnut hair has been sun bleached extensively. His gray eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Wobbles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wobbles took refuge in the large cave and found the beat up hammer and armor he uses now. He tends to his Adventurer job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Poor, Nature. Occupation: Adventurer

Voice: Aggressive tone

Attributes [hide]

Wobbles Wildwander, Male Gnome Barbarian 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 10 (+0)13 (+1) 10 (+0)15 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp. Lapis lazuli (12 gp). Jet (90 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs


Einkil Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. With bright brown hair and a scraggly beard. His eyes are blue and he is always smoking a pipe.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He was granted necromantic powers by his dying brother.

Motivation: Seeks redemption.

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Einkil Brazzik, Male Dwarf Rogue 4
Medium (4'5") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Investigation +2, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Chrysoprase (20 gp). Moonstone (20 gp). Golden pearl (160 gp). Silver pearl (160 gp).


Social Check DCs


Mumpena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her golden hair is cut short with large spiked bangs in the front. Her blue eyes lackadaisically let the world flow into them.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She feeds upon the attention of others.

History: Her father raised her in a mountain cabin. Mumpena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She is terrified, and will act out of fear; and her spouse's relatives view her with great suspicion

Flaws: Fearful. Bonds: Poor, Attractive, Nature, Family. Occupation: Farmer

Voice: Pirate accent

Attributes [hide]

Mumpena Sympony, Female Gnome Sorcerer 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Crampernap Leffery, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His brown hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Crampernap wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He would like to get married and retire; and an old rival family wants him found

Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Family, Has a crush. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Crampernap Leffery, Male Gnome Ranger 11
Small (3'4") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)10 (+0) 9 (-1)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2500 gp.


Social Check DCs

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