Hork Copeland, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man very much looks the part of a Dyer, and a wedding ring on his left hand. His silver hair has been sun bleached extensively. He has a tattooed face.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Hork and his spouse have recently divorced.
Motivation: Regain custody of his daughter; and wants to open a new tavern
Flaws: Antagonistic. Bonds: Job, In love, Nature, Family. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 8)
Armor Class 9
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran, Aquan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 700 gp.
Adrik Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a hammer. His red hair is braided into rings. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and doesn't want to be a detective and was forced into it by his family
Ideals: Joker, Philantrophist. Bonds: Attractive, Nature, Slave. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 700 gp. 1 Tanglefoot bags. 3 Thunderstones. 1 Smokesticks.
Silaqui Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many brown ritualistic tattoos. She wears silk and lounges about seductively. She has a long white ponytail with little hanging trinkets. Her violet eyes are passionate and lively.
Personality: She is extraordinarily eccentric. She can't help but pocket interesting objects she comes across
History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Recently she has begun working with bootleggers and crooks.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she'd like to take her coworkers down a peg
Flaws: Insane, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Dilettante
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 13)
Armor Class 14
Hit Points 68 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Ignan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: 1000 gp. Onyx (70 gp). Rhodochrosite (8 gp). Azurite (8 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Sold as a small child to a wizard, Aelar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Mentor, Debt. Occupation: Sellsword
Voice: Smoker's lung
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 6 (-2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. 1 Masterwork Heavy steel shield.
Purban Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He typically wears white cloth garments or leather armor. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He can speak with the recently deceased. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Purban was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult; and he is unsatisfied with his job
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 14
Hit Points 42 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Red-brown spinel (80 gp). Obsidian (10 gp). Hematite (10 gp). Banded agate (10 gp). Silver pearl (80 gp). Sardonyx (30 gp). Sard (30 gp). Carnelian (30 gp). Eye agate (10 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Chrysoprase (30 gp). Moss agate (10 gp). Emerald (1500 gp). Jacinth (3000 gp). Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Red-brown spinel (80 gp). Red-brown spinel (80 gp). Black pearl (1000 gp). Jasper (30 gp). Silver pearl (80 gp). Chrysoprase (30 gp). Peridot (30 gp). 1 Minor magic item. 1 Minor magic item.
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