Myria Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'2" has a big stupid grin on her face most of the time. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long golden ponytail with little hanging trinkets. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She is searching for what she claims is her rightful reward.
Motivation: A need for knowledge about a nearby landmark; and to pay off her debts
Ideals: Disciplined. Flaws: Impulsive, Ugly. Bonds: Adventurer, Debt. Occupation: Hunter
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 21 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Auran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Myathethil Klein, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she has a large violet mantle and cape that has been intricately interwoven into her blue robe. She wears a Stetson hat to cover her moderate length silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also is a firm believer in the womanly ideal.
History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Myathethil took refuge in the large cave and found the beat up scythe and armor she uses now. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg; and to be a cook again
Ideals: Impeccable. Flaws: Impulsive. Bonds: Nature, Adventurer, Job. Occupation: Bather
Voice: Raspy
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 160 gp.
Decarabia Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: She wears suspenders and green workpants. Her shirt is violet, and she wears a heavy green leather apron most of the time. She carries with her a set of lances, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is kept up in a ponytail inside a deerstalker hat. She is baby faced.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She takes great joy in being the best Glassblower in town.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. At a young age her mother died while driving off some dire rats. Her father being the stubborn sort decided to stay and helped train her in lance use. She has achieved small success as a Glassblower.
Motivation: Wants to work out more often; and her religion dominates her actions
Ideals: Fighting, Athletic. Bonds: Job, Religious, Enemies. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'4") Tiefling, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 38 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1000 gp. Moss agate (8 gp). Golden yellow topaz (1400 gp). Rose (40 gp). Amethyst (120 gp). Pink pearl (120 gp). Rose (40 gp).
Erdan Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Erdan took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now owns his own business.
Motivation: Expand his business.
Ideals: Fighting, Gifted, Logical. Bonds: Job, Military. Occupation: Interpreter
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 46 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2
Possessions: 200 pp. Banded agate (11 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Amber (70 gp). Chrysoberyl (70 gp). Blue quartz (11 gp). Fire opal (500 gp).
Ronobe Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She wears a faded coat and loose pants complete with deerstalker hat. Beneath her clothing is a huge mess of scar tissue. Her brown hair is matted, messy, and big. She has a dull look in her white eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 6 (-2) | 15 (+2) | 8 (-1) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Tiger eye turquoise (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!
