Pyra Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tattered old clothes, and she perpetually has her morningstar ready. Her dark red hair is lengthy. She tend to wears goggles to shield her eyes.
Personality: Pyra hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. Energy wise she seems alert and responsive.
History: Pyra was raised in a hard working conservative environment. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Fighting, Artistic, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 700 gp. Bloodstone (70 gp). Jasper (70 gp).
Tawar Breeden, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears just a black suit. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She sports a flattop hair cut. Her thin eyebrows rest above her beady blue eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a slaver, Tawar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She bought a bastard sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: An old rival family wants her found.
Ideals: Professionalism, Joker. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Orc, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 300 gp.
Artin Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is wearing a long, grey, dusty cloak. She is muscular with a powerful set of arms. Her hair is black and curly. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She receives visions of the future at random moments
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She has set out to sabotage the competition.
Motivation: She wants to meet her childhood hero; and to be a bellfounder again
Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 70 pp.
Ûkshak Rutland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white small hat and white clothes. His white hair is drawn into a tight pony tail with a card scrunchie. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. A gifted student he started as a Marshal, but he got bored and became a Blacksmith. He's since become an addict/alcoholic.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Shy, Addict. Bonds: Job. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 6)
Armor Class 12
Hit Points 23 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 900 gp. Violet garnet (400 gp). Golden yellow topaz (400 gp). Malachite (9 gp).
Solomon Eastoft, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large brown mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his chestnut hair to look like a famous performer. His eyes are hazel and catlike.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.
History: His father raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Money/treasure; and he has passion for adventuring and risk
Ideals: Joker. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Crown-heir
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 sp. Tiger eye turquoise (14 gp). 1 Masterwork Uncommon Weapon.
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