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NPC Generator

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Advanced [show]


Marigold Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She also hits on women, regardless of circumstances.

History: Marigold lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Detective hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Detective and was forced into it by her family; and she wants to get laid

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Family. Occupation: Detective

Voice: Soothing and warm

Attributes [hide]

Marigold Goodearth, Female Halfling Adept 7
Small (2'10") Halfling, Neutral Good (CR 7)
Armor Class 14
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)8 (-1) 13 (+1)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She is physically well-built. She keeps her beige fur in a pixie cut. Her hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious woman she believes everything happens for a reason. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Seven hails from a village terrorized by orcs. Seven was born on a far western desert where she grew up under the tutelage of her father, an expert Herbalist. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world; and many orcs want her driven away

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Religious, Enemies, Immigrant. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Seven Of Winter, Female Tabaxi Bard 10
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)15 (+2) 6 (-2)11 (+0)
Skills Deception +4, History +6
Senses Passive Perception 8
Languages Common, Elven, Abyssal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 9000 sp. Onyx (20 gp). Blue star sapphire (1400 gp). Rock crystal (20 gp). Bloodstone (20 gp). Alexandrite (700 gp). Citrine (20 gp).


Social Check DCs


Felgrat Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple black robe with brown stripes complete with hood and is in decent physical shape. He has styled his chestnut hair well, parting it to the left. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Felgrat took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He has since lost track of the people in his past.

Motivation: Expand his business; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Rich, Nature, Family, Job. Occupation: Tanner

Voice: Whispers

Attributes [hide]

Felgrat Gresham, Male Half-Orc Expert 2
Medium (5'8") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Aquan, Infernal, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 pp. Jasper (80 gp).


Social Check DCs


Syllin LaCava, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has wavy red hair. She wears large thick round spectacles.

Personality: She loves telling others what to do and how they should feel about things. She is an amazing painter.

History: She was born in the south, but her parents moved at a very young age to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Architect kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Opinionated, Gifted. Bonds: Attractive, Immigrant, Criminal record. Occupation: Architect

Voice: Spits and sputters

Attributes [hide]

Syllin LaCava, Female Half-Elf Sorcerer 3
Medium (5'2") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 12 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 2 Thunderstones. 1 Everburning torch.


Social Check DCs


Burto Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Further he is a bit of a stoner and is frequently out of it.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Secretive, Addict. Bonds: Rich. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Burto Jamjar, Male Halfling Expert 4
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)18 (+4) 16 (+3)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Terran, Auran, Giant, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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