Flask Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. He has dyed his greying beige fur a little too much giving a sharp beige color. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the south, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Interpreter. He now spends his time doing works of charity.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Job. Occupation: Interpreter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 1 Minor magic item.
Anverth Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears tan painted combat armor at almost all times. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying white hair a little too much giving a sharp white color. He has a dull look in his violet eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and he is currently in port desperately looking for someone to get him out
Ideals: Fighting, Logical. Flaws: Disease. Bonds: Slave. Occupation: Barrister
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Orc, Terran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 15000 sp.
Bree Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and lanky with angular features, she is an attractive figure. She wears a white collared shirt and grey skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She has styled her white hair well, parting it to the left. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Spice Merchant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She is searching for what she claims is her rightful reward.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and obtaining odd cultural half-elven artifacts is her passion
Ideals: Philantrophist. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Spice Merchant
Voice: Timid voice
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1900 sp. 1 Silk rope.
Adelaide Hayley, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is wearing a perfectly clean shirt and pair of pants. Her hair is short and red. She wears round tiny glasses practically rammed into her face.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She struck the Architect job and began her own company from there.
Motivation: To pay off her debts; and balancing her hectic life and new architect responsibilities is difficult
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Mentor, Debt. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Buckler.
Seraphina Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears skinny pants and wears a red and brown robe with the hood down. She wears her red hair up. Her gray unseeing eyes seem to look past you.
Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She also has developed a complete distrust of the Bellfounder profession.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She then took over the family business and is one of the better Cartwright for hire.
Motivation: Further expansion of business; and a strong sense of loyalty to half-elven people
Ideals: Athletic, Artistic. Flaws: Disease, Racist. Bonds: Job. Occupation: Cartwright
Voice: Voice breaks
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 6 (-2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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