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Advanced [show]


Nuthra Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her brass crest, when down, is lengthy. She has a tattooed face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Nuthra is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born to a Glassblower, her mother struggled to pay the bills. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Family, Poor. Occupation: Gardener

Voice: Loud with bravado

Attributes [hide]

Nuthra Daardendrian, Female Dragonborn Druid 16
Medium (6'2") Dragonborn, Chaotic Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Performance +6, Survival +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 4d10-2, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Sapphire pendant on gold chain (2000 gp). Jeweled gold crown (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (30 gp).


Social Check DCs


Kyle Bentham, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. His hair, while still mostly blonde, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Animal Trainer

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Bentham, Male Human Commoner 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 6 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 32000 sp.


Social Check DCs


Siffress Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with feathered hat. She is physically well-built. She has slicked back silver hair. Her gray eyes peer out from beneath her feathered tan hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born a particularly ugly child, much to the horror of her parents. Her childhood dream was to be a Painter, but she was a colossal failure. Since then, she has sought to make the best of life.

Motivation: To be a Painter again.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: Indian accent

Attributes [hide]

Siffress Fiddlefen, Female Gnome Aristocrat 4
Small (3'0") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 13 (+1)15 (+2) 9 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 300 gp. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Ronk Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the north, but his parents moved at a very young age to the east. Ronk was born on a far northern plains where he grew up under the tutelage of his mother, an expert Healer. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Healer

Voice: Spanish accent

Attributes [hide]

Ronk Beitz, Male Half-Orc Commoner 13
Medium (6'4") Half-Orc, Lawful Good (CR 13)
Armor Class 11
Hit Points 45 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)7 (-2) 10 (+0)6 (-2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 800 pp. Silver pearl (140 gp). 1 Medium magic item.


Social Check DCs


Spear Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears skinny pants and wears a pastel and white robe with the hood down. His brown fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. After coming to the age of reason, Spear took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: A deep hatred of illithids.

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Mentor. Occupation: Cartwright

Voice: Tuts and clicks tongue

Attributes [hide]

Spear Of Winter, Male Tabaxi Wizard 7
Medium (6'1") Tabaxi, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)13 (+1) 4 (-3)15 (+2)
Skills Animal Handling +0, Persuasion +5
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 9000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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