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NPC Generator

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Advanced [show]


Vani Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a white coat over a tan low-cut shirt, and a top hat upon her head. Her hair is black, silky, and of moderate length. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born on a small isolated farm. There was a wharf not far from home where she often wandered off to fish. She's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: To settle down with her crush; and she wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Has a crush. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Vani Tosscobble, Female Halfling Paladin 8
Small (3'2") Halfling, Lawful Good (CR 8)
Armor Class 14
Hit Points 91 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)17 (+3) 14 (+2)13 (+1)
Skills Intimidation +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Orc, Draconic
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 110 pp. Solid gold idol (800 gp). Gold and topaz bottle stopper cork (600 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Lidda Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across her face, she is typically in her Mercenary uniform. She has wavy white hair. Her green eyes are passionate and lively.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Lidda hails from a village terrorized by giants. Through the years after Lidda was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Lidda's father didn't care for her much, and the feeling was mutual. Recently the stress of being a Mercenary has made it difficult for her to sleep.

Motivation: Expand her business; and sabotage a competitor

Flaws: Insomniac, Antagonistic. Bonds: Job, Attractive, Enemies. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lidda Goodearth, Female Halfling Ranger 7
Small (2'8") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Rose (60 gp). Peridot (60 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriel Bradshaw, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She dresses in brown turtlenecks beneath a blue coat with brown slacks. Her silver hair is lengthy. Her eyes are brown.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. In her 14th year, her parents were killed by a dire rats raid, leaving Oriel alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: An old rival family wants her found; and her religion dominates her actions

Ideals: Impeccable. Bonds: Enemies, Religious, Adventurer, Family. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Oriel Bradshaw, Female Human Ranger 4
Medium (4'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)16 (+3) 17 (+3)13 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 28000 sp.


Social Check DCs


Gale In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown cloak and cross-gartered tan stockings. He has no fur. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Nature, Poor. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

Gale In the Morning, Male Tabaxi Monk 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 26 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 8 (-1)10 (+0) 16 (+3)13 (+1)
Skills Persuasion +5, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 12000 sp. Blue quartz (9 gp). Jade (130 gp). Tourmaline (130 gp). Jet (130 gp). Tourmaline (130 gp). Banded agate (9 gp). Azurite (9 gp). 1 Minor magic item.


Social Check DCs


Urshar Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a well pressed and immaculate suit (or dress). Her hair is auburn and curly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast plains. Cursed with lycanthropy at a very young age, Urshar has worked very hard to control her curse. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Urshar Rumnaheim, Female Dwarf Rogue 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 170 gp.


Social Check DCs

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