Aline Compton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of falchions on her belt, each one with a aquamarine on the hilt. Her red hair is kept up in a ponytail inside a feathered hat. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a forest tribe. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has worked as a Shepherd like her mother before her.
Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Shepherd
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Creega Haley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is in excellent shape and is well dressed, constantly wearing a black suit, green shirt, and black tie. She has wavy chestnut hair. Her amber eyes have a joyful gleam in them most of the time.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Creega was raised in a hard working conservative environment. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Interpreter responsibilities is difficult; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Ugly. Bonds: Religious, Job, Family. Occupation: Interpreter
Voice: Aggressive tone
Attributes [hide]
Medium (4'9") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp. Violet garnet (1600 gp). Black star sapphire (1300 gp). Fire opal (1300 gp).
Barbena Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: 3'9" and lanky with angular features, she is an attractive figure. She wears bulky brown painted plate armor. She has styled her white hair well, parting it to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Barbena was raised in a hard working conservative environment. She worked as a nervous Bounty Hunter and found it very stressful. She is untrained/undisciplined, which makes her dangerous.
Motivation: Wants to open a new tavern; and balancing her hectic life and new bounty hunter responsibilities is difficult
Flaws: Insane, Forgetful. Bonds: Attractive, Guardian, Job. Occupation: Bounty Hunter
Voice: Cold and demanding tone
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 16 (+3) | 6 (-2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Moonstone (30 gp). Lapis lazuli (13 gp). Emerald (600 gp).
Roger Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He uses divination through singing.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. 1 Good lock. 1 Masterwork Artisan’s tools.
Eloise Enfield, Female Human [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'1" and wears a grey small hat and grey clothes. She has wavy chestnut hair. She tend to wears goggles to shield her eyes.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Eloise was born the youngest of three triplets. She found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She got away from her former life and has fallen to alcoholism.
Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her brother
Ideals: Justice. Flaws: Addict. Bonds: Adventurer, Family. Occupation: Blacksmith
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 160 gp.
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Their contribution stands as a beacon of hope for all adventurers!