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Advanced [show]


Nora Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears light armors faded through time and improper care. Her hair is white and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Nora hails from a village terrorized by orcs. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of orcs.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Nora Tealeaf, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 28 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 5000 sp.


Social Check DCs


Odorr Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. His blonde hair is thinning but still full. His eyes are violet and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.

History: Born to a pair of adventurers, Odorr grew up listening to his father's many stories. His childhood dream was to be a Banker, but he was a colossal failure. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Odorr Clive, Male Half-Orc Bard 17
Medium (5'9") Half-Orc, Lawful Evil (CR 17)
Armor Class 11
Hit Points 104 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Nature +7, Religion +7
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 5d4-2, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 8000 gp. Solid gold idol (200 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (4000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Old masterpiece painting (1400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flask Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has done his best to style his red fur to look like a famous performer. He has a tattooed face.

Personality: Flask is depressed about a lot of things. He tends to be a nihilist. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Flask lived on a farm with his mother, near the main road leading to a nearby town. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: He feels kind of lost in life; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Depressed, Insane. Bonds: Family, Military. Occupation: Healer

Voice: pre-pubescent

Attributes [hide]

Flask Of Wine, Male Tabaxi Warlock 9
Medium (5'3") Tabaxi, Lawful Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Nature +6, Religion +6
Senses Passive Perception 10
Languages Common, Orc, Auran, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222220

Possessions: 1000 gp. Banded agate (9 gp). Carnelian (70 gp). Rose (70 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tethren Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light green in addition to tight pants. He wears his blue hair up. His gold eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Family, Religious, Mentor. Occupation: Roofer

Voice: High pitched, excited

Attributes [hide]

Tethren Mockery, Male Tiefling Sorcerer 15
Medium (5'7") Tiefling, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 26 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 8 (-1)18 (+4)
Skills Medicine +4, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Fire opal (1400 gp). Malachite (14 gp). Zircon (20 gp). Alexandrite (600 gp). Azurite (14 gp). Golden yellow topaz (600 gp). Obsidian (14 gp). Rich purple corundum (1400 gp). Sardonyx (20 gp). Red-brown spinel (70 gp). Bloodstone (20 gp). Freshwater pearl (14 gp). Moss agate (14 gp). Zircon (20 gp). Hematite (14 gp). Peridot (20 gp). Citrine (20 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, black shirt, and white tie. She carries with her a set of hand crossbows on her belt, each one with a amber on the hilt. She keeps her black fur in a pixie cut. Her face is scarred and worn.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Cask was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Bricklayer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. After a long history of fighting, Cask and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Cask Wind, Female Tabaxi Barbarian 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 65 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)16 (+3) 13 (+1)17 (+3)
Skills Nature +7, Performance +7
Senses Passive Perception 11
Languages Common, Auran, Gnoll, Halfling
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2000 sp.


Social Check DCs

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