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NPC Generator

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Advanced [show]


Tawna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a red tunic with grey highlights, and long green pants that bunch up around her shoes. She wears her chestnut hair down. She has green eyes.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A friendly and beautiful Halfling, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Tawna was raised in a hard working conservative environment. She found a children's book about a Halfling Rogue who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: She has comitted a past crime that haunts her to this day; and to reunite with her old friends

Ideals: Optimist. Bonds: Attractive, Job, Adventurer, Criminal record. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Tawna TellPenny, Female Halfling Rogue 2
Small (3'0") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Halfling, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2

Possessions: 380 gp.


Social Check DCs


Mara Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears just a yellow suit. She has wavy brown hair. Her ears are large.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the east to a Doctor, Mara learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 14 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Disciplined, Opinionated. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Mara Perceval Burke, Female Half-Elf Commoner 3
Medium (5'9") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Alexandrite (800 gp). Banded agate (6 gp). Golden yellow topaz (800 gp).


Social Check DCs


Fragrant Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her lavender fur is thinning but still full. Her skin is flawless and her hazel eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born into a rich family. Fragrant abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and she has passion for adventuring and risk

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Shipwright

Voice: Soothing and warm

Attributes [hide]

Fragrant Treat, Female Tabaxi Aristocrat 10
Medium (5'2") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 12 (+1)19 (+4) 13 (+1)17 (+3)
Skills Acrobatics +7, Nature +8
Senses Passive Perception 11
Languages Common, Goblin, Giant, Undercommon, Orc
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +8

Possessions: 220 pp. Alexandrite (1000 gp). Coral (150 gp).


Social Check DCs


Ishmoz Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'8" and typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He keeps his chestnut hair in a pixie cut. His eyes are blue and he is always smoking a pipe.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Optimist. Flaws: Shy. Bonds: In love, Criminal record, Attractive. Occupation: Navigator

Voice: Squeaky

Attributes [hide]

Ishmoz Hailey, Male Half-Orc Expert 7
Medium (6'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 10 (+0)13 (+1)
Skills Acrobatics +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1100 gp. Blue quartz (6 gp). Rock crystal (80 gp).


Social Check DCs


Silent Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'4". She prefers to wear flannel. Her beige fur is knotted and matted. She has amber eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her first spouse was a Animal Trainer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: To reunite with her absent mother; and she is wracked by social anxiety

Ideals: Gifted. Flaws: Depressed, Fearful. Bonds: Has a crush, Family. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Silent Of Storm, Female Tabaxi Fighter 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)7 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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