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NPC Generator

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Advanced [show]


Don Tatum, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a perfectly clean shirt and pair of pants. He sports a flattop hair cut. His eyes are a pleasant green.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's attracted to the PC; and he's looking for his big break

Bonds: Attractive, Adventurer, Has a crush, Religious, Enemies. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Don Tatum, Male Human Cleric 9
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 71 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 14 (+2)10 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 14000 sp. Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Altham, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses like a well dressed Actor does. She is an epitome of beauty. She has shaved her head bald. She has gleaming, smiling violet eyes.

Personality: She likes to make people angry or surprised. A true patriot, Vicky would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Vicky was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Actor work with an outfit from a few towns over. Actor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Further expansion of business.

Flaws: Antagonistic. Bonds: Job, Attractive, Military, Poor. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Vicky Altham, Female Human Adept 2
Medium (5'5") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 380 gp.


Social Check DCs


Greethen Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is cut close to his head. His gold eyes peer out from beneath his small green hat.

Personality: He does not believe in betrayal or weakness as things to be tolerated. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born into a rich family. He moved out west to avoid the crime he committed. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and he is greedy

Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Rich. Occupation: Merchant

Voice: French accent

Attributes [hide]

Greethen Turnuroth, Male Dragonborn Rogue 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 15 (+2)18 (+4)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 320 gp.


Social Check DCs


Valanthe Selevarun, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'8" and is a bit bulky. She is very muscular particularly in the legs. She wears a blue armored body suit, with a simple red line shooting up and back down. She wears a colorful flower in her golden hair. This blue eyed westerner is not easily forgotten.

Personality: While she acts the brute, she is far gentler than she would appear. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Valanthe Selevarun, Female Elf Sorcerer 6
Medium (4'8") Elf, True Neutral (CR 6)
Armor Class 14
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 8 (-1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +7, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Golden yellow topaz (400 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Philomena Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a red and yellow handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her red hair is well kept. Her eyes, though not visible through her cowl, are hazel.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She also has developed a complete distrust of the Armorer profession.

History: She was raised in a island tribe. Philomena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Philomena decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Days after completing her studies, news broke out that her hometown was attacked by illithids. Philomena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Sabotage a competitor; and wants a kiss

Bonds: Enemies, Job, Nature, Criminal record, Has a crush. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Philomena Jamjar, Female Halfling Fighter 3
Small (2'10") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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