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NPC Generator

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Advanced [show]


Norsko Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears white leather gloves, a white jacket, and tight pants. His blonde hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Gifted from a young age, Norsko studied abroad. In his 14th year, his parents were killed by a drow raid, leaving Norsko alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Norsko was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: A deep hatred of drow; and revenge

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Religious, Enemies. Occupation: Body Guard

Voice: Low and grunting

Attributes [hide]

Norsko Gracey, Male Half-Orc Paladin 3
Medium (5'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 100 gp.


Social Check DCs


Corkitron Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt and is in decent physical shape. His silver hair is kept up in a ponytail inside a broad hat. His violet eyes dart from person to person.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Corkitron was born the youngest of three triplets. Like his mother and his brother before him, after school he went straight into learning to become a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and marry his brother to traveling adventurers

Ideals: Persistence, Optimist. Bonds: Family, Job, Enemies. Occupation: Tailor

Voice: Voice breaks

Attributes [hide]

Corkitron Bigheart, Male Halfling Druid 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 8 (-1)18 (+4)
Skills Nature +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Everard Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large yellow jacket. He is an epitome of beauty. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He exudes charisma. He is a tour de force of persuasion. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Everard's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Criminal record, Adventurer. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Everard Ofandrus, Male Half-Elf Sorcerer 3
Medium (4'9") Half-Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 2 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Nutae Harris, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His hazel eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he is greedy

Ideals: Entrepeneur, Athletic, Impeccable. Flaws: Cynical. Bonds: Rich. Occupation: Knight

Voice: Stutters

Attributes [hide]

Nutae Harris, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Insight +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Cooper, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her long black hair is drawn into a two foot long braid. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is afraid of women and trembles around them

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: Someone believes her a fraud.

Flaws: Addict, Shy. Bonds: Enemies, Criminal record. Occupation: Barrister

Voice: Deep voice with rolling R's

Attributes [hide]

Egelina Cooper, Female Human Paladin 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs

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