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NPC Generator

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Advanced [show]


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears a simple white robe with green stripes complete with hood. His chestnut hair is knotted and matted. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From there he went from mercenary job to mercenary job. By chance he met his brother recently and the two have been together since.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Bonds: Adventurer, Rich, Family. Occupation: Guard

Voice: Eastern European accent

Attributes [hide]

Bucklal Quickstep, Male Halfling Wizard 11
Small (3'1") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 39 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)10 (+0) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Alston, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a grey vest and prefers tan and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is greasy and uncared for. His eyes are hazel and beady.

Personality: Thomas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mayor arts, while his mother instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Thomas Alston, Male Human Monk 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. Tourmaline (50 gp). 1 Banded mail.


Social Check DCs


Felosial Amakiir, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears rags and sports a simple walking cane. She is an epitome of beauty. Her auburn hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food she seems plenty friendly. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: She was born several months after her mother was called into army service. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Felosial was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: She wants revenge against gnolls.

Ideals: Philantrophist, Gifted. Bonds: Poor, Attractive, Enemies, Military. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Felosial Amakiir, Female Elf Wizard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 8 (-1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1700 sp. Zircon (40 gp).


Social Check DCs


Harvest Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is cut close to her head. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Harvest's first love is herself. Her second love is also herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was raised in a desert tribe. She was an apprentice working in her mother's forge. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Balancing her hectic life and new Shipwright responsibilities is difficult.

Ideals: Athletic, Impeccable. Bonds: Poor, Job, Nature. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Harvest Wind, Female Tabaxi Commoner 11
Medium (5'1") Tabaxi, True Neutral (CR 11)
Armor Class 9
Hit Points 63 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)16 (+3) 11 (+0)11 (+0)
Skills History +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Undercommon, Gnome
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0

Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (300 gp). Jeweled gold crown (4000 gp). Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She wears a colorful flower in her orange fur. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is calm most of the time but flees social interaction. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Shadow grew up listening to her mother's many stories. Shadow abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Shadow Thunder, Female Tabaxi Adept 5
Medium (4'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 3000 sp.


Social Check DCs

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