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NPC Generator

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Advanced [show]


Grumbar Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black painted combat armor at almost all times. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He cannot resist a sob story and will often dote over anyone who has one.

History: Grumbar was born with his father's beautiful face. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Grumbar Dumph, Male Half-Orc Expert 1
Medium (5'1") Half-Orc, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)7 (-2) 15 (+2)10 (+0)
Skills History +0, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. 1 Chain shirt.


Social Check DCs


Mindartis Berevan, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears blue painted combat armor at almost all times. His hair is silver and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Insomniac, Mundane. Bonds: Immigrant. Occupation: Tanner

Voice: Pronounces difficult words wrong

Attributes [hide]

Mindartis Berevan, Male Elf Adept 13
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 13
Hit Points 59 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 17 (+3)10 (+0)
Skills Arcana +5, Performance +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Brass mug with jade inlays (100 gp). Gold music box (2000 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Deft, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is kept up in a ponytail inside a deerstalker hat. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Ahrim is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Cook, Ahrim learned a great deal about his father's area of expertise. A gifted student he started as a Body Guard, but he got bored and became a Cook. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Ahrim never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: To clean up the streets; and wishes to resurrect an old love

Ideals: Justice. Bonds: Attractive, Guardian, Job, In love. Occupation: Cook

Voice: American accent

Attributes [hide]

Ahrim Deft, Male Tiefling Fighter 9
Medium (5'7") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 14 (+2)19 (+4)
Skills Arcana +5, Performance +7
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Windy Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her orange fur is lengthy and is close to two feet long. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.

History: Windy hails from a village terrorized by illithids. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Days after completing her studies, news broke out that her hometown was attacked by illithids. Windy was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: She wants revenge against illithids; and many illithids want her driven away

Ideals: Disciplined, Pacifist. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Windy Buttons, Female Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +6, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs


Borun Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He has a small bristly mustache and wavy brown hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Borun Thorngage, Male Halfling Barbarian 16
Small (3'2") Halfling, Chaotic Good (CR 16)
Armor Class 10
Hit Points 161 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 16 (+3)18 (+4) 12 (+1)8 (-1)
Skills Perception +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling, Terran, Orc, Gnome, Auran
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1

Possessions: 7000 gp. Alexandrite (1600 gp). Brown-green garnet (40 gp). Jet (40 gp). Amber (40 gp). Chalcedony (20 gp). Lapis lazuli (9 gp). Black pearl (1600 gp). Rhodochrosite (9 gp). Chalcedony (20 gp). Rich purple corundum (1500 gp). Obsidian (9 gp). Red-brown spinel (40 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Star rose quartz (20 gp). Rhodochrosite (9 gp). Aquamarine (1600 gp). 1 Medium magic item.


Social Check DCs

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