Morkral Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'11" and wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: Morkral hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a habit of throwing himself into exceedingly dangerous situations.
History: Morkral was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he's looking for his big break
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Junk Dealer
Voice: Aggressive tone
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 76 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Terran, Celestial
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1000 gp. Star ruby (1500 gp). Hematite (8 gp). Emerald (1500 gp). Violet garnet (200 gp). Star ruby (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Avelina Hartford, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she is dressed in a clean brown cloak covering her clean studded leather. Her white hair is cut short. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by goblins. Avelina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.
Motivation: To find somewhere to settle down.
Flaws: Addict, Mundane. Bonds: Attractive, Enemies. Occupation: Brewer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 3 (-4) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Breastplate.
William Spaulding, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple brown robe with white stripes complete with hood. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes dart from person to person.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of brigands; and someone believes him a fraud
Ideals: Fighting, Artistic. Bonds: Enemies, Nature, Poor. Occupation: Sage
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 75 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +4
Possessions: 3100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (1000 gp).
Heward Shelley, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern man wears just a brown suit. His blonde hair is heavily combed to the left. He has several tiny emerald earrings on each ear.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Athletic. Flaws: PTSD. Bonds: Rich, Adventurer, Immigrant. Occupation: Seamstress
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Infernal, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp.
Menny Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her blonde hair is lengthy and is close to two feet long. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She misses her home and complains about the freezing weather, even in summer.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. In her 15th year, her parents were killed by a goblins raid, leaving Menny alone in the world. After a stint in an orphanage, she was adopted. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of goblins.
Ideals: Philantrophist. Flaws: Addict. Bonds: Immigrant, Religious, Enemies. Occupation: Mortician
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Chrysoprase (70 gp). Blue star sapphire (500 gp). Carnelian (70 gp). White pearl (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
