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NPC Generator

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Advanced [show]


Carrie Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has a long brown beard with little hanging trinkets. His amber eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He takes great joy in being the best Adventurer in town.

History: Carrie hails from a village terrorized by drow. His father was very strict, and drilled into him lessons on being the perfect gentleman. He became a Adventurer soon after.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Athletic, Impeccable. Flaws: Depressed. Bonds: Attractive, Job, Enemies. Occupation: Adventurer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Carrie Dalanthan, Male Elf Warrior 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Stacee Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a worn and beaten armor. She keeps her long chestnut hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich northern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 6 years.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Dilettante

Voice: Eastern European accent

Attributes [hide]

Stacee Shadowquick, Female Halfling Druid 3
Small (2'10") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)17 (+3) 10 (+0)14 (+2)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Orc, Sylvan, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Zook Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. He carries a battered monstrous two handed axe and tarnished club as well. He has no hair. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: Zook was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Bounty Hunter

Voice: French accent

Attributes [hide]

Zook Sympony, Male Gnome Paladin 14
Small (3'6") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 119 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)13 (+1) 5 (-3)13 (+1)
Skills Investigation +6, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1700 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item.


Social Check DCs


Art Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his right side. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. He has dyed his greying orange fur a little too much giving a sharp orange color. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Ideals: Joker. Bonds: Attractive, Nature, Guardian, Adventurer. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Art Thundercloud, Male Tabaxi Aristocrat 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Survival +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. Amethyst (70 gp). Freshwater pearl (11 gp). Azurite (11 gp). Blue sapphire (700 gp). Jasper (40 gp). Brown-green garnet (70 gp).


Social Check DCs


Folgûm Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an entirely black suit with brown socks and a vest with buckled shoes. His silver hair is knotted and matted. His green eyes are passionate and lively.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Folgûm took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice, Gifted. Flaws: Secretive. Bonds: Criminal record. Occupation: Sage

Voice: Whispers

Attributes [hide]

Folgûm Kimberley, Male Half-Orc Monk 7
Medium (6'10") Half-Orc, True Neutral (CR 7)
Armor Class 9
Hit Points 65 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Arcana +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 1100 gp. Moss agate (14 gp).


Social Check DCs

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