Fragrant Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in a clean brown cloak covering her clean studded leather. Her gray fur is still thick. She has a tattooed face.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She believes the world needs to unite to get rid of goblins once and for all.
History: Fragrant was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Bellfounder hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has achieved small success as a Bellfounder.
Motivation: Meet up once more with her childhood friend; and further expansion of business
Ideals: Joker. Bonds: Enemies, Job, Poor, Adventurer. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Rose (70 gp). Sardonyx (70 gp). Chalcedony (70 gp). Azurite (5 gp). 1 Masterwork Heavy wooden shield.
Everard Gentry, Male Human [Permalink]
Personal [hide]
Description: He wears a brown collared shirt and black pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has a very tight haircut. His amber eyes have a joyful gleam in them most of the time.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Professionalism. Bonds: Attractive, Nature, Adventurer, Rich. Occupation: Bather
Voice: Spits and sputters
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 22 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 6 (-2) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 100 gp. Rhodochrosite (5 gp). Golden yellow topaz (1300 gp). Azurite (5 gp). Jet (100 gp).
Mormo Love, Male Tiefling [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He very much looks the part of a Fletcher. He keeps his brown hair in a flapper bob. He has several tiny amber earrings on each ear.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Fletcher. He became a Fletcher soon after.
Motivation: To be a Mercenary again; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 10)
Armor Class 11
Hit Points 75 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1100 gp. Blue sapphire (400 gp). White pearl (120 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Zircon (70 gp). Alexandrite (1500 gp). Jet (120 gp). Sard (70 gp).
Dagger Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She wears many layers of old clothing at all times. Her black fur is matted, messy, and big. She has copper eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born to a poor family in the city she treasured whatever gifts she got. She worked as a nervous Knight and found it very stressful. She got away from her former life and has fallen to alcoholism.
Motivation: Expand her business; and to be a adventurer again
Ideals: Justice. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor, Job. Occupation: Knight
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 66 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 4 (-3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp.
Modean Reverence, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has moderate length dark red hair. His face is scarred and worn.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born blind and as such lacked many opportunities for work. Through the years after Modean was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Modean's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.
Motivation: Marry his brother to traveling adventurers; and he's looking for his big break
Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Family. Occupation: Barkeep
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 13)
Armor Class 10
Hit Points 105 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 19 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
