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NPC Generator

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Advanced [show]


Erdan Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt and is in decent physical shape. His black hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the west. After coming to the age of reason, Erdan took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Insane. Bonds: Immigrant. Occupation: Shipwright

Voice: Sounds elderly

Attributes [hide]

Erdan Selevarun, Male Elf Rogue 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)16 (+3) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Golden pearl (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Atherton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears silk and lounges about seductively, and his gloved hand is found clutching a shortspear. He keeps his blonde hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born in the north his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He is searching for what he claims is his rightful reward.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Joker. Flaws: Impulsive, Racist. Bonds: Attractive, Poor. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Manfred Atherton, Male Human Druid 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)5 (-3) 13 (+1)11 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Blue quartz (12 gp).


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tan trousers with blue and white striped suspenders. He wears various colorful collared shirts. He has blonde hair. His gray eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a criminal king-pin and mafia family Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Senteq's father didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane, Antagonistic. Bonds: Poor, Mentor, Criminal record. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Senteq Daergel, Male Gnome Aristocrat 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 7 (-2)13 (+1)
Skills Performance +3, Stealth +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 80 gp.


Social Check DCs


Shamash Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black crest. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His crest is short and black. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 16. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Ugly, Insane, Fearful, Mundane. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Shamash Xephyrbahnor, Male Dragonborn Paladin 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 7 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 6 (-2)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 70 pp. 1 Banded mail.


Social Check DCs


Arumawann Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'7" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and curly. He is baby faced.

Personality: Eccentric and domineering, Arumawann will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Spice Merchant business at a young age. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Poor, Religious, Job. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Arumawann Cobblelob, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)15 (+2) 16 (+3)11 (+0)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 300 gp.


Social Check DCs

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