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NPC Generator

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Advanced [show]


Avice Marleigh, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She wears a robe, a symbol of strength around her neck, and a shortbow on her belt. Her whole body is exceptionally muscular. Her red hair is lengthy. Her eyes are brown and she is always smoking a pipe.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Avice hails from a village terrorized by brigands. She has chosen to use the inheritance that was left to her frivolously. She left for the north, certain she would find work there.

Motivation: She wants revenge against brigands; and a deep hatred of brigands

Ideals: Fighting, Opinionated. Bonds: Immigrant, Rich, Enemies. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Avice Marleigh, Female Human Aristocrat 11
Medium (5'3") Human, Neutral Evil (CR 11)
Armor Class 14
Hit Points 30 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 8 (-1)7 (-2) 16 (+3)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1800 gp. Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A delicate brass dragon egg (60 gp).


Social Check DCs


Helja Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her auburn hair is lengthy and is close to two feet long. She has amber eyes and a brown hat with a green feather.

Personality: While she acts the brute, she is far gentler than she would appear. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has money and likes to spend it.

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Butcher

Voice: Low range voice

Attributes [hide]

Helja Strakeln, Female Dwarf Fighter 4
Medium (3'9") Dwarf, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Imsh Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his right hand. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his mother.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Imsh was left his mother's suit of armor and trained in its use and care. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, In love, Military. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Imsh Winterbourne, Male Half-Orc Bard 16
Medium (5'9") Half-Orc, True Neutral (CR 16)
Armor Class 10
Hit Points 77 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Athletics +7, Survival +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Infernal
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444332

Possessions: 9000 gp. Peridot (30 gp). Azurite (5 gp). Pink diamond (7000 gp). Carnelian (30 gp). Blue quartz (5 gp).


Social Check DCs


Dain Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in a clean brown cloak covering his clean studded leather. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise hazel.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Dain hails from a village terrorized by goblins. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He became a Bellfounder soon after.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Cynical. Bonds: Job, Enemies, Immigrant, Criminal record. Occupation: Bellfounder

Voice: Indian accent

Attributes [hide]

Dain Battlehammer, Male Dwarf Bard 12
Medium (4'1") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 42 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Goblin, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 100 pp. Gold dragon comb with red garnet eye (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She is typically in her Locksmith uniform. Her cinnamon fur has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born at the edge of vast desert. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has achieved small success as a Locksmith.

Motivation: Money/treasure; and she is unsatisfied with her job

Flaws: Insomniac. Bonds: Job, Attractive, Nature, Rich. Occupation: Locksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shifting In the Wind, Female Tabaxi Ranger 4
Medium (4'10") Tabaxi, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +2, Animal Handling +1
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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