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Advanced [show]


Clerebold Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a fine chain shirt which he covers with yellow colored cloaks and clothing. His white hair is still thick. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with finding treasure.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Clerebold Devore, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)9 (-1) 10 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 4000 sp.


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He is tall, broad shouldered and powerfully built. His brown hair is lengthy and is close to two feet long. He has gray eyes and a grey hat with a green feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Kyle was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and to unite with his brother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Job, Criminal record. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Kyle Clinton, Male Human Warlock 1
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 5 (-3)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +6, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 700 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Boddynock Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple tan line shooting up and back down. His attire stands in sharp contrast to his shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. He has wavy silver hair. His eyes are violet and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, his parents were killed by a brigands raid, leaving Boddynock alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Someone believes him a fraud.

Ideals: Joker. Bonds: Adventurer, Rich, Enemies. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Boddynock Maekkelferce, Male Gnome Aristocrat 9
Small (3'8") Gnome, Neutral Evil (CR 9)
Armor Class 13
Hit Points 57 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Nature +3, Performance +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 140 pp.


Social Check DCs


Serpent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely pastel suit with tan socks and a vest with buckled shoes. His white fur is kept up in a ponytail inside a feathered hat. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Cartwright who has hired him part-time. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. Serpent was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Cartwright. He left for the south, certain he would find work there.

Motivation: He has money and likes to spend it; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Logical. Bonds: Has a crush, Rich, Immigrant, Family. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Serpent In the Wind, Male Tabaxi Fighter 1
Medium (6'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)10 (+0) 13 (+1)19 (+4)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Aline Cooper, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears tight fitting clothing which further accentuates her frame. Her white hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.

History: Aline was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Artistic, Justice. Bonds: Attractive, Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Aline Cooper, Female Human Druid 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Golden yellow topaz (1400 gp). White pearl (130 gp). Onyx (70 gp). Alexandrite (1400 gp). Emerald (1400 gp). Bloodstone (70 gp).


Social Check DCs

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