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Advanced [show]


Fulbar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His hazel eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Hunter, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Fulbar Copperkettle, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 7 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 7 (-2)9 (-1) 15 (+2)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: Golden yellow topaz (1200 gp). Black pearl (1200 gp). Aquamarine (1200 gp).


Social Check DCs


Burgell Beren, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, blue cloak. He has brown hair. He has gleaming, smiling amber eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a slaver, Burgell was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his mother and his sister before him, after school he went straight into learning to become a Butcher. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and to end his boredom

Ideals: Opinionated, Artistic. Flaws: Mundane. Bonds: Job, Mentor. Occupation: Butcher

Voice: Low and grunting

Attributes [hide]

Burgell Beren, Male Gnome Adept 14
Small (3'2") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 57 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Athletics +6, Deception +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333

Possessions: Lapis lazuli (12 gp). Malachite (12 gp). Fire opal (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear white tank tops with grey pants. His auburn hair is braided into rings. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Bucklal was born on a far southern forest where he grew up under the tutelage of his mother, an expert Scribe. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Joker. Flaws: Disease. Bonds: Immigrant, Religious. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Bucklal Quickstep, Male Halfling Barbarian 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Silver comb with moonstones (200 gp).


Social Check DCs


Suhnae Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in a small mountains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Since then, he has sought to make the best of life.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Joker. Flaws: Insane, PTSD. Bonds: Nature, Family. Occupation: Mayor

Voice: Russian accent

Attributes [hide]

Suhnae Ethanasath, Male Elf Sorcerer 1
Medium (4'11") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 110 gp.


Social Check DCs


Immeral Aloro, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also is a firm believer in the manly ideal.

History: He was raised in a desert tribe. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Impulsive. Bonds: Criminal record, Nature, Rich. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Immeral Aloro, Male Elf Rogue 3
Medium (5'4") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 10 (+0)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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