Ella Boleem, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She typically wears a sleeveless long coat of deep violet leather and dull red iron scale mail. Her silver hair is still thick. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and she wants revenge against giants
Flaws: Racist, Ugly. Bonds: Rich, Religious, Enemies. Occupation: Barkeep
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 200 gp.
Gunter Watson, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an entirely grey suit with black socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. Gunter enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Assassin business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Flaws: Depressed, Insane, Hedonist. Bonds: Attractive, Job. Occupation: Assassin
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 8 (-1) | 17 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Just what you see.
Andram Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He has moderate length white hair. His black eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Andram grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Meet up once more with his childhood friend; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it
Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Rich, Debt. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 58 (8d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 400 gp. Pink pearl (40 gp). Emerald (1300 gp). Citrine (80 gp). Rose (80 gp). Hematite (15 gp).
Claira Amakiir, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her black hair is unkempt and raggedy. Her eyes are green and beady.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Shepherd but believes her peers are too gung-ho.
History: She was born to loving parents in a slum to the east. Her parents enrolled her in a Cleric school at a young age so that she could practice her martial talents. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Wants to work out more often; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Ideals: Athletic, Gifted, Pacifist. Flaws: Ugly. Bonds: Poor. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 49 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 10 (+0) | 16 (+3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Terran, Halfling, Gnome
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 2000 gp. Silver comb with moonstones (500 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Naamah Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her dark red hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.
History: Sold as a small child to a slaver, Naamah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Expand her business; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Jamaican accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant, Elven, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Chalcedony (20 gp). Obsidian (10 gp). Golden pearl (90 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

