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NPC Generator

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Advanced [show]


Senteq Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his black hair up. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Senteq is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Extrovert. Bonds: Military, Rich, Immigrant. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Senteq Quillsharpener, Male Gnome Rogue 14
Small (3'5") Gnome, Chaotic Evil (CR 14)
Armor Class 14
Hit Points 74 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)19 (+4) 10 (+0)15 (+2)
Skills Deception +7, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Undercommon, Sylvan, Giant
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. Jeweled electrum ring (8000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Golden circlet with four aquamarines (2000 gp). A necklace of small pink pearls (2000 gp). Gold dragon comb with red garnet eye (300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (300 gp). Old masterpiece painting (900 gp). 1 Minor magic item.


Social Check DCs


Sariel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has wavy brown hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants she idolized her father. She dropped out of school before completing her studies. She used her abilities to trick people and travel the world for free.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Ideals: Logical. Bonds: Attractive, Criminal record, Immigrant. Occupation: Fisher

Voice: Eastern European accent

Attributes [hide]

Sariel Koehlanna, Female Elf Cleric 3
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 2 Holy water.


Social Check DCs


Akta Doom, Female Tiefling [Permalink]

Personal [hide]

Description: 6'4" and lanky with angular features, she is an attractive figure. She wears a green coat over a black low-cut shirt, and a feathered hat upon her head. Her hair is silver and curly. Her half smiles and silver eyes are beguiling and draw you in.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She left for the west, certain she would find work there.

Motivation: Wishes to resurrect an old love; and seeks redemption

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, In love. Occupation: Shepherd

Voice: Dutch accent

Attributes [hide]

Akta Doom, Female Tiefling Adept 10
Medium (6'4") Tiefling, Chaotic Good (CR 10)
Armor Class 9
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)15 (+2) 15 (+2)17 (+3)
Skills Arcana +6, Athletics +7
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +7 / 3d6+3, Ranged +3 / 3d6-1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 90 pp.


Social Check DCs


Eida Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She prefers to wear red pants and tee shirts. Her hair is always cut to a buzz. Her amber eyes are passionate and lively.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Halfling in existence. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She was born in the north. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Dwarven compassion.

Ideals: Athletic, Justice. Flaws: Racist. Bonds: Immigrant, Attractive. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Eida Fatrabbit, Female Halfling Monk 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)10 (+0) 13 (+1)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1800 sp. Malachite (14 gp). Zircon (80 gp). Deep blue spinel (200 gp).


Social Check DCs


Verna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her attire stands in sharp contrast to her longsword, which is beautifully polished and possesses an ornate carving of a card on it. Her head has been shaved. Her green eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was born in a small mountains village. Verna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Verna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She would like to get married and retire; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Nature, Criminal record, Has a crush. Occupation: Scribe

Voice: High pitched, excited

Attributes [hide]

Verna Elderberry, Female Halfling Sorcerer 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 13 (+1)13 (+1)
Skills History +2, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Gold dragon comb with red garnet eye (600 gp). Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs

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