Dench Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He never swears and excessively uses polite adverbs when speaking. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Sellsword hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 14
Hit Points 51 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 18 (+4) | 8 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
Possessions: 600 gp. Red spinel (80 gp). Fiery yellow corundum (1000 gp).
Tree In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She has yellow fur. Her yellow eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born at the edge of vast desert. When Tree reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother
Ideals: Extrovert. Flaws: Shy. Bonds: Nature, Military, Family. Occupation: Assassin
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 100 gp.
Akta Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her hair is blue and curly. She tend to wears goggles to shield her eyes.
Personality: Akta wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother had invested heavily in several trade routes and wanted her to inherit them. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akta fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined, Fighting, Gifted. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Simple lock.
Pyxrin Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a green armored body suit, with a simple blue line shooting up and back down. She keeps her gold crest in a pixie cut. Her eyes are red and she is always smoking a pipe.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born in the south, but her parents moved at a very young age to the north. Through the years after Pyxrin was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Pyxrin's father didn't care for her much, and the feeling was mutual. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 32 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Aquan
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 500 gp.
Alston Munggen, Male Gnome [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears blue painted combat armor at almost all times. He has a hunchback. His Stetson hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. Alston was born on a far eastern desert where he grew up under the tutelage of his father, an expert Weaver. After a long history of fighting, Alston and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.
Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Weaver
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 86 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Aquan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +3
Possessions: 1000 gp. Aquamarine (800 gp). Eye agate (8 gp). Obsidian (8 gp).
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